Search Issue Tracker
MenuItems with validation set to true do not get greyed out in the right...
How to reproduce: 1. Open user-submitted project (ValidateContextMenu) 2. Select the 'Main Camera' GameObject 3. In the toolbar clic... Read more
Cinemachine - Apply to all children prompt when no children exist
When changing the layer of a camera a pop up prompt appears asking to "Apply to all Children". There are no child objects attached t... Read more
[UI] Highlighted color being displayed instead of Selected color on Inpu...
Highlighted color being displayed instead of Selected color on Input field. Steps to reproduce: 1. Open an attached project or crea... Read more
[UI] Scrollbar does not animate when value is used as a parameter in the...
Scrollbar handle does not animate according to the "Value" property, Although value changes in the inspector. Steps to repro: 1. Cr... Read more
All Instances of different prefabs disappear from the scene when one of ...
Steps to reproduce: 1. Open users attached project 2. In Hierarchy window expand GameObject "Root" and then expand GameObject "Battl... Read more
A File with German Umlaut changes Charset when Duplicated
To reproduce: 1. Open Unity and create a New Project 2. Right click on Project view and press Create > Folder 3. Name it "ABC" 4. I... Read more
Opening Version control window while Work Offline is enabled will cause ...
Steps to reproduce: 1. Create new project in workspace 2. Connect to VCS server 3. Enable Work offline 4. Open version control wind... Read more
[Editor] Color picker doesn't work when selected from the inspector
Color picker doesn't work when selected from the inspector Steps to reproduce: 1. Create a new project 2. Select the directional li... Read more
UV overlap calculation makes baking stall + unresponsive Editor on asset...
Steps to repro: 1. Open the repro project from the link below; 2. Open 'Bedroom_modelling' scene; 3. Drag 'Bedroom_Lighting' scene ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when terrain detail instancing is excessive
- Prefab variant reference is lost when assigned by click-and-drag in Prefab Editor mode
- Opening any dropdown in Shader Graph stops the Nodes preview but it still plays in the background
- GPU utilization increases when a GameObject is selected
- Motion Blur has sharp edges when object is moving in the foreground of another object