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The import progress bar is not being filled proportionally to the import...
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
Object Picker highlights the Owner Item instead of Selected Item
Reproduction steps:1. Download and open the attached project "ObjectPicker.zip"2. Select Item 'New Item 1' in the Assets folder3. In... Read more
"Creating image on Object" menu opens on top of Cinmachine window instea...
While creating a new image from an Object a new menu is created on top of Cinemachine window. It should be created on the GameObject... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
Reproducible on: How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Ente... Read more
[URP] Character's sprite repeats in the Build when using Pixel Perfect C...
How to reproduce:1. Open the user's attached "CinemachinePixelPerfectTest.zip" project2. Go to File -> Build And Run3. Use the ar... Read more
[macOS] Statistics window's statistics show 0 when in the Play Mode
How to reproduce:1. Create a new project2. Open the Statistics window in the Game view (top-right of the Game view->Stats3. Enter... Read more
Linux IL2CPP build fails while using Windows Editor when there are space...
Reproduction steps:1. Open a new or an existing project2. Go to Edit > Project Settings... > Player > Other Settings and se... Read more
[Mac] Horizontal axis input does not reset to 0 when A or D key is lifted
How to reproduce:1. Open the user's attached "Game Jam Dec 2020 - URP.zip" project2. Open the "Level1" Scene3. Enter Play Mode4. Hol... Read more
Longer Asset names get cut off when importing Assets
How to reproduce:1. Create a new project2. Import any Asset from the Asset store (for example, https://assetstore.unity.com/packages... Read more
[iOS] Device.generation returns "iPhoneUnknown" when running on iPhone 1...
Reproduction steps:1. Open attached project "Case_1299093"2. Build and Deploy the project to a device3. Observe the Xcode Console Ex... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used