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1
votes
Fixed

[Device Simulator] resets Application Settings when entering Play Mode

Package: Device Simulator

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May 15, 2020

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Version/s: 2.2.2-preview

How to reproduce: 1. Create and open a new project 2. Install Device Simulator Package from Package Manager 3. Open Device Simulator... Read more

0
votes
Fixed

ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...

Shaders

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May 17, 2020

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Version/s: 2019.3.0a1, 2019.3.13f1, 2020.1, 2020.2

How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more

2
votes
Fixed

EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled

Progressive Lightmapper

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May 18, 2020

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Version/s:

When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more

0
votes
Won't Fix

Cannot change array element labels when using Custom Editor and the arra...

Package: Build Pipeline - Addressables

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May 18, 2020

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Version/s: 1.8.3

How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more

0
votes
Fixed

[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...

Package: Oculus XR Plugin

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Mar 19, 2020

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Version/s: 2020.1, 2020.1.0b2, 2020.2

Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Grab and release the flower quickly... Read more

0
votes
Fixed

[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...

Package: Profile Analyzer

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May 05, 2020

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Version/s: 0.6.0-preview.1

How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. Load i... Read more

0
votes
Fixed

[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...

IL2CPP

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May 14, 2020

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Version/s: 2018.4, 2019.3.13f1, 2020.2

How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more

3
votes
Fixed

Keyboard.current.(key).wasPressedThisFrame is true for large number of f...

Package: Input System

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May 17, 2020

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Version/s: 1.0.0-preview.4

Reproduction steps: 1. Open attached project "InputSystemEditor.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press the "t" key... Read more

0
votes
Fixed

AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...

Asset - Database

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Apr 30, 2020

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Version/s: 2019.3, 2019.3.8f1, 2020.1, 2020.2

How to reproduce: 1. Open the attached TextureReImportTest.zip project 2. In the Project pane, right-click on Assets and select Rei... Read more

0
votes
Fixed

[Android][URP] Spotlight shadows are not being rendered on Adreno 330 an...

Package: Scriptable Render Pipeline Universal

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May 05, 2020

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Version/s: 7.1.1

Reproduction steps: 1. Open user's attached project "AdditionalShadowBug.zip" 2. Build on Android Expected result: sphere shadow is... Read more

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