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[Device Simulator] resets Application Settings when entering Play Mode
How to reproduce: 1. Create and open a new project 2. Install Device Simulator Package from Package Manager 3. Open Device Simulator... Read more
ShaderUtil.GetAllShaderInfo() function doesn't return errors from Surfac...
How to reproduce: 1. Open the user's attached project 2. Go to Assets -> Shaders in the Project window 3. Select the Foo asset and o... Read more
EnlightenRuntimeManager.PostUpdate takes time when realtime GI is disabled
When realtime GI is disabled we should not be spending any time in tracking scene changes. However that is currently not true and e.... Read more
Cannot change array element labels when using Custom Editor and the arra...
How to reproduce: 1. Open user's attached "BugAddressable" project 2. Open "SampleScene" scene 3. Select "Bug" GameObject in Hierarc... Read more
[XR][XRSDK][Link][Quest] intermittent crash caused by get_config call in...
Repro steps: 1. Open attached project 2. Enter Play Mode with Quest connected and Link set up 3. Grab and release the flower quickly... Read more
[Profile Analyzer] Timings in Marker Summary all show 0.00ms when marker...
How to reproduce: 1. Open attached "ProfileAnalyzer" project 2. Open Profile Analyzer (Window->Analysis->Profile Analyzer) 3. Load i... Read more
[IL2CPP] Build fails with an Exception when IL2CPP Scripting Backend is ...
How to reproduce: 1. Open user's attached project 2. Go to File -> Build Settings 3. Press Build Expected result: Project builds su... Read more
Keyboard.current.(key).wasPressedThisFrame is true for large number of f...
Reproduction steps: 1. Open attached project "InputSystemEditor.zip" and scene "SampleScene" 2. Enter Play Mode 3. Press the "t" key... Read more
AssetPostprocessor cannot reliably use DependsOnSourceAsset(), causing i...
How to reproduce: 1. Open the attached TextureReImportTest.zip project 2. In the Project pane, right-click on Assets and select Rei... Read more
[Android][URP] Spotlight shadows are not being rendered on Adreno 330 an...
Reproduction steps: 1. Open user's attached project "AdditionalShadowBug.zip" 2. Build on Android Expected result: sphere shadow is... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] The Player freezes when disabling Bluetooth while connected to the headphones
- Addressable bundles are not retrieved from the cache when a WebGL Player is refreshed
- Sprites are incorrectly occluded by Sprite Physics Shape culling when behind in sorting order
- CPU usage is increased when the Editor is idle with the ProBuilder Package installed
- Unstable lighting when additional light sources are added in Shader Graph nodes