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Fixed in 10.0.0



Found in [Package]


Issue ID




[Android][URP] Spotlight shadows are not being rendered on Adreno 330 and 320 when built

Package: Scriptable Render Pipeline Universal


Reproduction steps:
1. Open user's attached project ""
2. Build on Android

Expected result: sphere shadow is rendered on Adreno 330 and 320
Actual result: sphere shadow is not rendered on Adreno 330 and 320

Reproduces on: URP 7.1.1 (2019.3.0b4), URP 8.0.1 (2019.3.14f1) URP 8.1.0 (2020.1.0b9, 2020.2.0a11)
Does not reproduce on: LWRP 4.10.0-preview (2018.4.23f1), URP 7.0.1 (2019.3.0b4)

Reproduces with these devices:
VLNQA00042, Lge LG G3 (LG-D855), Android 5.0, CPU: Snapdragon 801 MSM8974AC, GPU: Adreno (TM) 330
VLNQA00140, Samsung Galaxy S4 (GT-I9505), Android 5.0.1, CPU: Snapdragon S4 Plus MSM8960, GPU: Adreno (TM) 320

Not reproducible with:
VLNQA00013, Samsung Galaxy S6 edge+ (SM-G928F), Android 7.0, CPU: Exynos 7 Octa 7420, GPU: Mali-T760
VLNQA00317, Vivo V1924A (V1924A), Android 9, CPU: Snapdragon 855 SM8150, GPU: Adreno (TM) 640
VLNQA00001, Google Pixel 2 (Pixel 2), Android 9, CPU: Snapdragon 835 MSM8998, GPU: Adreno (TM) 540
VLNQA00078, Motorola Nexus 6 (Nexus 6), Android 7.1.1, CPU: Snapdragon 805 APQ8084AB, GPU: Adreno (TM) 420
VLNQA00128, Samsung Galaxy Note8 (SM-N950F), Android 9, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00294, Oppo Reno Z (PCDM10), Android 9, CPU: Mediatek MT6779 Helio P90, GPU: PowerVR Rogue GM9446
N/A, Samsung Galaxy S9 (SM-G960F), Android 8.0.0, CPU: Exynos 9 Series 9810, GPU: Mali-G72
VLNQA00313, Huawei Y6 Ⅱ Compact (HUAWEI LYO-L01), Android 5.1, CPU: MediaTek MT6735, GPU: Mali-T720
VLNQA00096, Samsung Galaxy S8 (SM-G950F), Android 8.0.0, CPU: Exynos 9 Octa 8895, GPU: Mali-G71
VLNQA00229, Oneplus OnePlus6T (ONEPLUS A6013), Android 9, CPU: Snapdragon 845 SDM845, GPU: Adreno (TM) 630
VLNQA00160 iPhone 6s iOS 13.3.1

-Reproduces on Vulkan, OpenGLES 3 and OpenGLES 2
-Does not reproduce on Built-in RP
-Does not reproduce with iOS

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