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MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets
How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more
[Needs response to user]Unable to change Sprite in SpriteRenderer after ...
Reproduction steps:1. Download and open the attached project 'SpriteRendererAnimation.zip'2. Open Scene 'SampleScene'3. Enter Play M... Read more
Meta file of the folder is not updated when the folder becomes hidden in...
How to reproduce:1. Open user attached project "DirectoryMonitoringBug.zip"2. Select "Bug Repro" and click "Hide Folder" Expected re... Read more
EventSystem.current.IsPointerOverGameObject returns false when clicking ...
Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more
Bad performance when using GPU skinning on Mali with OpenGL ES
GPU skinning on Mali devices is much slower than CPU skinning Read more
Editor crashes when changing CustomRenderTexture's material shader if th...
How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more
[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...
When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more
[GPU PLM] Progressive updates doesn't work on first bake after opening t...
When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more
[XR SDK] [Oculus] Skybox is not rendered on right eye when switching Cle...
Reproduction steps:1. Open the attached project ("1240171Repro.zip")2. Open the "HandsInteractionTrainScene" scene3. Set Stereo Rend... Read more
ScriptedImporters should allow objects of different types to have the sa...
ScriptedImporters should allow objects of different types to have the same name as an identifier. It's understandable that assets of... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- Memory leak occurs when focused on Player while using Direct3D12
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- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects