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0
votes
Fixed

[ECS] Meaningful error not thrown when an interpolated string is used in...

Package: Entity Component System (ECS)

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Dec 14, 2020

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Version/s: 0.16.0-preview.21

How to reproduce:1. Open the attached project "ECS.zip"2. Observe line 61 in "rteg.cs" Expected results: WithName affects the output... Read more

0
votes
Fixed

[Android][Vulkan][Mono] The amount of memory allocated for textures on V...

Vulkan

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Dec 21, 2020

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Version/s: 2019.4, 2020.1, 2020.2, 2021.1, 2021.1.0b1

Repro steps:1. Open attached project2. Make sure Vulkan is in use3. Build and Run a dev build on Android Actual: The "gfx memory" wh... Read more

0
votes
Fixed

MultiTapDelayTime does not influence MaxTapSpacing in Input Action assets

Package: Input System

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Nov 14, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open attached project ".zip"2. Open Input Action Asset "prototype1" (in "Settings" folder)3. Expand "RotateDoubl... Read more

0
votes
By Design

[Needs response to user]Unable to change Sprite in SpriteRenderer after ...

Animation

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Nov 18, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.11f1, 2020.2, 2021.1

Reproduction steps:1. Download and open the attached project 'SpriteRendererAnimation.zip'2. Open Scene 'SampleScene'3. Enter Play M... Read more

0
votes
Postponed

Meta file of the folder is not updated when the folder becomes hidden in...

Asset - Database

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Nov 19, 2020

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Version/s: 2019.4, 2020.1, 2020.1.13f1, 2020.2, 2021.1

How to reproduce:1. Open user attached project "DirectoryMonitoringBug.zip"2. Select "Bug Repro" and click "Hide Folder" Expected re... Read more

4
votes
Fixed

EventSystem.current.IsPointerOverGameObject returns false when clicking ...

Package: Input System

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Dec 06, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open attached "case_1297636.zip" project and Scenes/SampleScene scene2. Enter the Play mode3. In the Game view... Read more

0
votes
Fixed

Bad performance when using GPU skinning on Mali with OpenGL ES

Android

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Dec 21, 2020

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Version/s:

GPU skinning on Mali devices is much slower than CPU skinning Read more

1
votes
Fixed

Editor crashes when changing CustomRenderTexture's material shader if th...

Texture

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Dec 20, 2020

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Version/s: 2018.4, 2019.4, 2019.4.9f1, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached project named Case_1300770"2. Select the New Custom Render Texture in the Project Window3. Und... Read more

0
votes
Fixed

[IMGUI] 'Toggle Tool Handle Rotation' changes only get reflected when Mo...

Scene/Game View

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Dec 21, 2020

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Version/s: 2021.1.0a1, 2021.1.0b1

When 'Toggle Tool Handle Rotation' is selected and toggled between Local and Global. In the scene view applied changes only get refl... Read more

1
votes
Fixed

[GPU PLM] Progressive updates doesn't work on first bake after opening t...

Progressive Lightmapper

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Dec 21, 2020

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Version/s: 2020.2

When opening the editor, the first bake (first in sense of first time we click on generate after opening the editor, not specificall... Read more