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1
votes
Won't Fix

Old Particle System's Custom Data is used when SetParticles() is called ...

Visual Effects - Legacy

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Dec 16, 2020

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Version/s: 2018.4, 2018.4.29f1, 2019.4, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the user's attached "Psys_Custom_Data_Issue.zip"2. Open the "Psys_Custom_Data_Bug" Scene3. Enter Play Mode4... Read more

4
votes
Duplicate

Subscenes are not loaded into build when UI Toolkit is installed

Package: UI Toolkit

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Dec 18, 2020

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Version/s: 1.0.0-preview.13

Reproduction steps:1. Open attached project2. Build project using ProjectBuilder -> Build(Latest git)3. Observe that there is a C... Read more

1
votes
Fixed

[Addressables] LoadAssetAsync throws an exeption when trying to load a S...

Package: Build Pipeline - Addressables

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Dec 18, 2020

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Version/s: 1.14.2

How to reproduce:1. Open the attached "1295169" project2. Open "SampleScene"3. Enter Play Mode Expected results: There are no errors... Read more

0
votes
Won't Fix

[LSA] Creating New Lighting Settings sets Lighting Mode to Shadowmask wh...

Package: Scriptable Render Pipeline Universal

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Dec 18, 2020

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Version/s: 8.2.0

To reproduce:1. Create new URP template in 2020.12. Open Lighting Window3. Click on "New Lighting Settings" button Expected result:-... Read more

1
votes
Fixed

Object Picker icon is slightly clipping with the object field bounds

Inspector Framework

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Dec 18, 2020

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Version/s: 2019.4.17f1, 2020.1.0a14

How to reproduce:1. Open any Unity project2. Open any window that contains an Object Picker (e.g. Lighting Settings)3. Note the Obje... Read more

0
votes
Fixed

[ProBuilder] Undo completely reverts all Shape Editing actions

Package: Probuilder

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Dec 18, 2020

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Version/s: 5.0.0-pre.7

How to reproduces:1. Open the attached project2. Open the SampleScene. There should be a sphere already there3. Edit the Sphere's Sh... Read more

0
votes
Fixed

Screen.safeArea values retrieved in XRLoader.Initialize may differ from ...

Metal

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Oct 28, 2020

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Version/s: 2019.3.15f1, 2019.4, 2020.1, 2020.2, 2021.1

How to reproduce:1. Open the attached 'ReproProject.zip' project2. Switch Platform to iOS in Build Settings3. Build for iOS and open... Read more

0
votes
Fixed

Crash on entering Play mode when a script is calling NavMeshSurface.Upda...

AI Navigation

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Dec 07, 2020

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Version/s: 2019.4, 2019.4.13f1, 2020.1, 2020.2, 2021.1, 2021.2

How to reproduce:1. Open the attached project named "NavMeshTest.zip"2. Open the Game Scene located in Assets/Src/Scenes/Game3. Ente... Read more

0
votes
Won't Fix

Editor Crashes when performing Undo and Redo after duplicating Game Obje...

Templates

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Dec 10, 2020

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Version/s: 2020.2.0a16, 2021.1, 2021.1.0a9

Reproduction steps:1. Open the user's attached project2. Duplicate "Platform" prefab from the hierarchy3. Undo, then Redo, then Undo... Read more

6
votes
Fixed

Recovery GameObject is created when opening scene with missing Prefab as...

Scene Management

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Dec 16, 2020

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Version/s: 2020.1.12f1, 2020.1.17f1, 2020.2, 2021.1

Reproduction steps:1. Open attached project "1299744.zip"2. Open "SampleScene"3. Create a new GameObject in the Hierarchy window4. D... Read more

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