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Fixed

Fixed in 1.17.7-preview, 1.20.5

Votes

1

Found in [Package]

1.14.2

Issue ID

ADDR-1670

Regression

Yes

[Addressables] LoadAssetAsync throws an exeption when trying to load a Sprite from a Sprite Atlas from within a folder Entry

Package: Build Pipeline - Addressables

-

How to reproduce:
1. Open the attached "1295169" project
2. Open "SampleScene"
3. Enter Play Mode

Expected results: There are no errors in the console and both Sprites are loaded
Actual results: There is an error in the console and only one Sprite is loaded

Reproducible with: 1.14.2, 1.16.15 (2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
Not reproducible with: 1.10.0, 1.13.1 (2019.4.16f1, 2020.1.17f1, 2020.2.0f1)
Could not test with: 1.9.2 (A different error is thrown), 2018.4.30f1 (can't downgrade the project)

Note:
- Downgrading the Addressables package and going into Play Mode with "Not reproducible" versions sometimes throws errors. If this happens, reopen the project

  1. Resolution Note:

    Fixed in 1.17.7-preview

  2. Resolution Note (fix version 1.20.5):

    Resolved previous to port addition.

  3. Resolution Note (fix version 1.17.7-preview):

    Fixed in 1.17.7-preview

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