Search Issue Tracker
Fixed
Fixed in 1.17.7-preview, 1.20.5
Votes
1
Found in [Package]
1.14.2
Issue ID
ADDR-1670
Regression
Yes
[Addressables] LoadAssetAsync throws an exeption when trying to load a Sprite from a Sprite Atlas from within a folder Entry
How to reproduce:
1. Open the attached "1295169" project
2. Open "SampleScene"
3. Enter Play Mode
Expected results: There are no errors in the console and both Sprites are loaded
Actual results: There is an error in the console and only one Sprite is loaded
Reproducible with: 1.14.2, 1.16.15 (2019.4.16f1, 2020.1.17f1, 2020.2.0f1, 2021.1.0a10)
Not reproducible with: 1.10.0, 1.13.1 (2019.4.16f1, 2020.1.17f1, 2020.2.0f1)
Could not test with: 1.9.2 (A different error is thrown), 2018.4.30f1 (can't downgrade the project)
Note:
- Downgrading the Addressables package and going into Play Mode with "Not reproducible" versions sometimes throws errors. If this happens, reopen the project
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Outline shader scale follows buffer scale when MSAA is disabled or Vulkan API is used
- Radio Button is squished or selection indicator is off center in Play mode when it's scaled down
- Particle System Renderer icon is missing in Animation window > Add Property context menu
- [Android] Legacy, TMP and UI Toolkit Input Field language toggle to some non-latin alphabet languages does not work with external keyboard
- Inconsistent “Remove property” behavior when removing child properties in Animator window
Resolution Note:
Fixed in 1.17.7-preview
Resolution Note (fix version 1.20.5):
Resolved previous to port addition.
Resolution Note (fix version 1.17.7-preview):
Fixed in 1.17.7-preview