Search Issue Tracker

0
votes
Fixed

[OSX] [Bug Reporter] Missing text in progress window when clicking on it...

Bugreporter

-

Jul 03, 2017

-

Version/s: 5.6.1p3

To reproduce: 1. Open Bug Reporter 2. Fill empty fields and submit report 3. Click on progress window or main Bug Reporter window wh... Read more

0
votes
Fixed

GPU performance drop in Unity Defered Rendering

XR SDK

-

Jun 20, 2017

-

Version/s: 5.6.0p4

To reproduce: 1. Open attached project; 2. Turn off "Use Defaults" in Graphics Settings Tiers (Edit > Project Settings > Graphics >... Read more

0
votes
Not Reproducible

"GitRepoService::MissingFileError" shown after renaming already commited...

Collab

-

Jun 23, 2017

-

Version/s: 5.6.1p2

To reproduce: 1. In a new project, create a script named Test 2. Publish the script to Collab 3. Duplicate the script 4. Rename the... Read more

0
votes
Fixed

[d3d12] Pipeline states and UAVs returns Errors

Graphics - General

-

Jun 30, 2017

-

Version/s: 5.6.1p3

Steps to reproduce: 1. Open User's attached project 2. Open scene "Test" 3. Play Result: Errors appear in the Console: 1) RenderTex... Read more

0
votes
Duplicate

[GPUInstancing][Vulkan] Only first submesh is drawn when rendering insta...

Android

-

Jul 03, 2017

-

Version/s: 2017.2.0b1

Prerequisites: You'll need to have Android player and SDK installed. Steps to repro: 1. Open attached project and '04_AutomaticIns... Read more

0
votes
Fixed

[IL2CPP][iOS] 'UnityLinker.exe did not run properly!' error when building

IL2CPP

-

Jul 04, 2017

-

Version/s: 2017.2.0b2

Reproduction steps: 1. Open the attached project. 2. Build it to iOS. - Project doesn't build. - "Exception: /Applications/Unity20... Read more

0
votes
Fixed

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restri...

Graphics - General

-

Jul 04, 2017

-

Version/s: 2017.3.0a1

"Metal: Cannot read pixels from restricted buffer. Uncheck 'Metal Restricted backbuffer Use' in PlayerSettings." when setting is alr... Read more

2
votes
Fixed

[WebGL] Safari won't render when Post Processing stack is enabled

WebGL

-

Jun 04, 2017

-

Version/s: 5.6.1f1

To reproduce: 1. Open the "Transparenttest2" scene in the attached project 2. Select CameraSystem\Main Camera from the Hierarchy 3. ... Read more

0
votes
Postponed

Editor crashes at CreateNullGfxDevice when importing .dae file

Graphics - General

-

Jul 04, 2017

-

Version/s: 5.5.1f1

Steps to reproduce: 1. Download model.dae 2. Create new project 3. Import model.dae 4. Editor crashes 5. If Editor didn't crash clo... Read more

0
votes
Fixed

[5.6][MSE] Enabling auto mode in main scene overwrites the lightmap inde...

Global Illumination

-

Jun 01, 2017

-

Version/s: 5.6.1p1

Enabling auto mode in main scene overwrites the lightmap index of additively loaded scenes Steps for reproduction: 1) Open the proj... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.