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[macOS] Editor crashes on start,after porting to mac and adding preloade...
Repro steps: 1. Create a new project on Windows 2. Save the project 3. Open the project in a Mac (OS 10.12.4) 4. Open "Edit" -> "Pr... Read more
Clicking message in Console window opens a new Xamarin Studio instance e...
- Create a script in Unity that has two or more compiler errors - Set your default code editor in Unity's Preferences to Xamarin Stu... Read more
Editor crashes when calling DestroyImmediate(gameObject) in Awake during...
It seems that crash is caused by Invoke method being called multiple times in a for loop. To reproduce: 1. Open the project, attac... Read more
Rotation parameter in Transform doesn't have a tooltip
On any GameObject, scroll over to the Rotation parameter in Transform. Observe how a tooltip doesn't appear. Meanwhile, both the Pos... Read more
[OVRPlugin 1.12] libovravatar.DLL caused an Access Violation crash on Oc...
Steps to reproduce: 1) Download and open attached project "OVRAvatar test.zip" 2) Make sure Oculus and Oculus touch are connected an... Read more
[WebGL] UI missing from standard assets build with .NET 4.6
-e: see title, some errors are thrown when running the build --works well with old .NET 3.5 --works for iOS build with .NET 4.6 --d... Read more
Collab - When the user cancels a publish/update operation will generate ...
Assuming you have a Collab-enabled project. Assuming your first initial publish has been done. N.B.: Having a large amount of file... Read more
SkinnedMeshRenderer stays invisible when dragged offscreen then back ons...
Steps to reproduce: 1. Open attached project 2. Open "testScene" 3. Play the scene 4. Press space -The objects with skinned mesh re... Read more
Highlighter for dragging an object is still shown after the mouse is rel...
Steps to reproduce : - create a new project - create a few game objects and some assets in the Project View - try to move objects t... Read more
[Lighting] Realtime vs. Baked reflection baked inconsistent results
Reproduction steps: 1. Open project attached(Reflection Probe Issues.zip) 2. Open scene (Room_ForestRuins_106) 3. Bake lights. 4. Pr... Read more
All about bugs
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Latest issues
- Disabled assets in Import Unity Package window aren't tracked but count as being selected by user
- [Windows] Crash on GetManagerFromContext when video is playing and creating High Definition 3D Projects after FMOD failed to switch back to normal output Error appeared
- GC Alloc produced when adding items to MultiColumnListView with Auto Assign Binding
- Mouse and Pointer Events are called incorrectly in ScrollView with XRUIInputModule
- Memory leak occurs when repeatedly minimizing and maximizing the UI Builder window