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[Android Logcat] Column separators break when column order is changed
If you change the column layout in the Android Logcat editor window, the column separators will break and won't stay anchored to the... Read more
[Pacman UI] Bottom bar disappears if the description for the package is ...
To reproduce:- Start a new project- Open Pacman- navigate to the HDRP package- try to shrink the window from the bottom handle- noti... Read more
[Probuilder/Polybrush] MissingReferenceException thrown when you have a ...
[Probuilder/Polybrush] MissingReferenceException thrown when you have a polybrush brush and you modify Probuilder shape To reproduce... Read more
[IMGUI] Vertical scrollbar is not available for frame debugger when it i...
Vertical scrollbar is not available for frame debugger when it is docked. Refer the attached screenshot. Steps to reproduce:1) Creat... Read more
Probuilder window has it's color applied to the entire action background
The probuilder window has the color of its actions (the vertical bar to the left of each action) applied to the entire background of... Read more
[Terrain] Rendering with Base Map doesn't return after drawing texture t...
Reproduced on:Version 2019.3.0a10 (7c94a84d850a)Sat, 13 Jul 2019 06:10:10 GMTBranch: trunk Summary:The terrain doesn't render using ... Read more
Builds Fail due to Compilation Errors when using Polybrush 1.0.0
How to reproduce:1. Open the attached project named Case_11715552. Try to build the project3. Observe the Console window Expected re... Read more
[Direct3D12] Black screen appears before entering in Maximized Play mode
Black screen appears before game window maximizes in play mode. Steps to repro:1. Create a new project.2. File > Build Settings &... Read more
Prefab property's displayed value does not update when modified by a script
How to reproduce:1. Open attached 'project-1170729.zip' project2. In Hierarchy window select 'Box' and inspect its ID value3. In Ass... Read more
Terrain does not specify Terrain Collider being a necessary Component fo...
How to reproduce:1. Create a new Unity project2. Create a new 3D > Terrain GameObject3. Remove the 'Terrain Collider' Component4.... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open