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Fixed in 1.0.1-preview.1

Votes

3

Found in [Package]

1.0.0

Issue ID

1171555

Regression

Yes

Builds Fail due to Compilation Errors when using Polybrush 1.0.0

Package: Polybrush

-

How to reproduce:
1. Open the attached project named Case_1171555
2. Try to build the project
3. Observe the Console window

Expected result: Build succeeds
Actual result: Build fails due to a compilation error

Reproducible with: 2018.4.5f1, 2019.1.12f1, 2019.2.0b10, 2019.3.0a11
Could not test with: 2017.4.30f1(No PackageManager)

Reproducible with Package versions: 1.0.0
Not reproducible with Package versions: preview.13 - 1.0.0, preview.16 - 1.0.0, preview.17 - 1.0.0

Comments (1)

  1. aloucks

    Aug 06, 2019 04:11

    Library\PackageCache\com.unity.polybrush@1.0.0\Runtime\Scripts\Type\AttributeLayout.cs(75,13): error CS0103: The name 'ArrayUtility' does not exist in the current context

    Error building Player because scripts had compiler errors

    Build completed with a result of 'Failed'
    UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

    UnityEditor.BuildPlayerWindow+BuildMethodException: 3 errors
    at UnityEditor.BuildPlayerWindow+DefaultBuildMethods.BuildPlayer (UnityEditor.BuildPlayerOptions options) [0x00242] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:190
    at UnityEditor.BuildPlayerWindow.CallBuildMethods (System.Boolean askForBuildLocation, UnityEditor.BuildOptions defaultBuildOptions) [0x0007f] in C:\buildslave\unity\build\Editor\Mono\BuildPlayerWindowBuildMethods.cs:95
    UnityEditor.BuildPlayerWindow:BuildPlayerAndRun()

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