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[Bolt] RenamedFrom attribute does not function correctly on array refere...
Reproducible on: Unity version: 2019.4.17f1,2020.1.17f1, 2020.2.0f1, 2021.1.0a10 Bolt version: 1.4.13 Reproduction steps:1. Open the... Read more
[Android] [Vulkan] Graphics memory is not released when switching betwee...
Steps to reproduce:1. Open user's attached project "VulkanUnableToUnloadGraphicsMemory.zip"2. Switch to Android3. Export the Android... Read more
[WebGL] Particular Vietnamese symbols are not being displayed in WebGL B...
How to reproduce:1. Download and open project 'WebGL.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Observe the Game View5. Bui... Read more
Destroy() with a timer does not work on a specific Project
How to reproduce:1. Open the "TestDestroyCube" scene in the attached stripped "DemoBacketPhone.zip" Project2. Note that the red cube... Read more
Crash on (mono-2.0-bdwgc) mono_gc_run_finalize non-deterministically whe...
How to reproduce:1. Open the attached project from "New Unity Project.zip"2. Enter Play Mode3. Click Button until the crash occurs (... Read more
Vietnamese language character replaced with "?" in InputField
Reproduction steps:1. Open attached project "InputVN.zip" and scene "SampleScene"2. Install "UniKeyNT.exe" and switch to the Vietnam... Read more
[Hybrid Renderer V2] No error/warning when trying to use HRV2 with URP a...
When using HRV2 with URP and SRP Batcher OFF, nothing renders without any error/warning.The rendering works correctly after toggling... Read more
[UI Builder] NullReferenceException error is thrown on clicking on Align...
NullReferenceException error is thrown on clicking on:-Align Items control.-Justify Contents control.-Flex Direction control. Steps ... Read more
Changing VideoPlayer.frame before playing the video does not change Vide...
Reproduction steps:1. Download and open the attached project "case_1283295-VideoPlayer_Bug_Report.zip"2. Open "Video Scene"3. Enter ... Read more
Crash when Exiting Play mode with Multiple scenes loaded
Reproduction steps:1. Open user attached Project2. Open "Assets/Main" scene3. Add AurimasUIScene and BaseWithPlayerController into M... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed