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[iOS] Player crashes at decode_alpha_selectors_etc when decoding crunche...
To reproduce:1. Open project attached by the user2. Build "TestScene" to iOS platform3. Launch application on the device Expected re... Read more
Editor Crashes while playing if Prefab is not assigned to SpawningPool i...
Editor Crashes while playing if Prefab is not assigned to SpawningPool in the attached project. Steps to Reproduce:1. Create a new p... Read more
[UnityWebRequest] Wrong error code is returned if URL loading receives a...
To reproduce:1. Open project attached by the user2. Make sure "Test" scene is opened3. Enter play mode4. Inspect the output in the c... Read more
[OSX] Holding CMD+' , ' while creating/opening project crashes editor
[OSX] Holding CMD+' , ' while creating/opening project crashes editor To reproduce:1. Open launcher window2. Create a new project or... Read more
Unity crashed after importing/reimporting .dae file
How to reproduce:1. Download attached project file2. Import/reimport the files into Assets Folder Actual result: Unity crashed Repro... Read more
[Regression] Missing UnassignedReferenceException on Play, causes Unity ...
How to reproduce:1. Download attached project file and open "main" Scene2. Enter Play Mode Actual result: Unity crashExpected: Unity... Read more
[Packman] Scrolling through the package manager UI package list is too slow
Steps to reproduce:1. Open user attached project2. Open the package manager window (Project --> Packages --> Manages)3. Select... Read more
[Packman] Package manager window briefly shows "There are no packages se...
Steps to reproduce:1. Open user attached project2. Enter the package manager UI (Project --> Packages --> Manage)3. Notice tha... Read more
"ParticleSystem.Update" costs a significant amount of performance, even ...
How to reproduce:1. Download attached project file and open "Scene"2. Open Profiler and enter Play Mode Expected result: No cost for... Read more
When Saving a build, if the name of the build file matches a folder - th...
Steps to reproduce:1. Open build settings on any platform2. Click Build3. As the filename for your build write in the name of a fold... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- WebGL sends wrong value with large numbers when SendMessage function is used
- Add Behaviour dropdown has a part in which the dropdown outline is cut out when the Add Behaviour dropdown is opened