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[Probuilder] disappears from the package manager list when the package i...
Probuilder disappears from the package manager list as it does not compile when the package is removed once its sample project is im... Read more
Animating position in Animator breaks when a sprite Frame is changed
How to reproduce:1. Open user-supplied project2. Open "SampleScene" Scene3. Press Play > observe the Game View Expected result: B... Read more
GfxDevice::OnProfilerFrameChanged crash
Fixed in 2019.3.0a12, 2019.2.2f1. Read more
Profiler window does not retain the middle-splitter position and module ...
How to reproduce:1. Create a new Unity project2. Open the Profiler window3. Change the position of the middle-splitter, that is sepa... Read more
Custom "Failed to extract resources needed by Il2CPP" error message when...
Our QA is testing extreme cases and one of them is the behaviour of the app when local storage is full. When the disk is full we wan... Read more
Unity UI package throws RaycastHit namespace errors when built-in Physic...
How to reproduce:1. Create a new project2. Open Package Manager and go to Built-in packages3. Disable Physics built-in package4. Obs... Read more
[iOS][OpenGLES] Multithreaded Rendering on OpenGLES breaks setting Camer...
Setting Camera.targetTexture to null instead sets glViewport to (0,0,0,0) when Multithreaded Rendering is Turned-On and Graphics API... Read more
[IMGUI] Custom "Logo Duration" slider is not aligned with the unity defa...
Custom "Logo Duration" slider is not aligned with the unity default logo duration slider under Splash Image in player settings Steps... Read more
Timeline using DSP clock is delayed if frame rate is unstable before pla...
Steps to reproduce:1. Download the attached project and open "boot" scene2. Enter play mode and wait until a new scene is loaded3. I... Read more
[Editor] Color Picker state is always active even if a color is selected...
Color picker keeps on selecting colors even if the mouse is clicked at a particular color also selected color is not getting applied... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved
- Group Node name text is way smaller in the renaming state than the actual display size