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Using Exclusive FullScreenMode on second monitor, non-native resolution ...
Repro steps:1. Open attached project2. In the Player settings, in the Resolution and Presentation section, enable the Display Resolu... Read more
[Plastic SCM] Trying to lock a file through its Inspector throws an erro...
How to reproduce:1. Create a new project in your prefered Plastic workspace2. Open it and connect it to Plastic3. Create a new scrip... Read more
Unity Recorder ignores camera Depth ordering when 'Flip Vertical' is ena...
How to reproduce:1. Open attached 'project-1174328.zip' project2. Select 'START RECORDING' in the Recorder window3. Observe taken im... Read more
[HDRP] Scene Gizmos are rendered into RenderTexture
Steps to reproduce:1. Open users attached project "BugReports.zip"2. Match the Camera as close as possible in the Scene View as disp... Read more
Native plugin are not found in the Editor when their name includes a dot...
How to reproduce:1. Open the attached project ("case_1174403-AssemblyRegression")2. Open the repro scene ("Scene")3. Enter the Play ... Read more
[Mono][MacOS] Cannot Distribute MacOS Builds - codesign errors on MonoBl...
To reproduce:1. Download attached project "TestMacOSNotarization 2.zip"2. Setup MacOS distribution certificate from the apple develo... Read more
WorldCollision crashes when spawning particles with World Collision enabled
To reproduce: 1. Download project from the link and open in Unity2. Open "SampleScene" scene3. Drag and Drop "ExplosionTomakHighQual... Read more
[2D][Animation + PSD Importer] Root bone and bone list references disapp...
After adding bones to a 2D character for skeletal animation, exiting and reloading the program changes the Root Bone to a missing tr... Read more
Player crashes on 'scripting_object_get_class' if there are variables in...
How to reproduce:1. Open the attached "PlayerSerializationCrashStripped.zip" project2. Open Build Settings and make sure that the 'S... Read more
Second build in a row crashes on launch
Reproduction steps:1. Open "1172486" project2. After Script and Assembly Definition reloading is done, close Unity3. Edit the "Build... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes