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[Alembic] Camera Objects are still created as sub-asset even if we don't...
Alembic importer creates "empty" camera objects when "Import Cameras" imported settings is unchecked 1. Make sure Alembic Importer ... Read more
[UWP][ARM64] Exception is thrown at the end of re-sizing player window w...
When using DX12, the UWP player throws exception at the end of window re-sizing. Repro: 1. Create a new empty project 2. In Player ... Read more
[UWP][ARM64] The particles in Particle System flickers on ARM64 devices.
The particles in Particle System flickers on ARM64 devices. It happens on both DX11 and DX12 with all build settings. And the flick... Read more
[Windows][Editor] A Black color line appears on the bottom of scene view...
[Editor] A Black color line appears on the bottom of scene view window while resizing. Steps to reproduce : 1. Change the scale fac... Read more
Prefab reference in a Scriptable Object gets removed when the SO is atta...
How to reproduce: 1. Open user-submitted project (PrefabRefByInsideSO) 2. Drag the GameObject prefab into its Scriptable Object's 'P... Read more
Add Component Menu will not open via keyboard shortcut if a field in the...
The Add Component Menu will not open if a field in the inspector is focused (highlighted). Reproduction Steps: 1. Create a new proj... Read more
Unity crashes on "-[AVFoundationMediaLoader GetNumAudioChannels:]" when ...
Repro steps: 1. Open QA attached project "repro_1104510" 2. Create an empty GameObject 3. Add a VideoPlayer Component to it 4. Attac... Read more
Copy and paste doesn't work in input field
To reproduce: 1. Open attached project "copypastenoworky.zip" 2. Enter Play mode 3. Try to copy or paste anything to the input field... Read more
Painting Grass Textures onto the Terrain fails if the project has the LW...
How to reproduce: 1. Create a new LWRP project and create a new Scene 2. Go to "Edit" -> "Project Settings..." -> "Graphics" and set... Read more
[Editor] Hidden objects count doesn't update in Scene view on deleting a...
On deleting hidden Gameobject from a hierarchy doesn't reflect in the count of hiddden gameobjects in Scene window. Steps to Reprod... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- EditorGUILayout.LabelField displays black text when the "EditorStyles.whiteBoldLabel" parameter is passed in
- The UI Toolkit TreeView Items get clipped when resizing the Game view window when Scale with Screen Size is set as the Scale Mode in the Panel Settings
- Components of a Prefab instance lose their values that are updated with the Reset() method when entering Play Mode
- UI Builder Broken Direct Asset Reference Overrides
- Universal 3D Sample project template takes a very long time to build.