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1
votes
Fixed

Addressables - ArgumentOutOfRangeException occurs when attempting to giv...

Package: Addressables

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Jun 12, 2019

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Version/s: preview-1.1.0

If you attempt to create a new Addressables profile with an empty name, an ArgumentOutOfRangeException occurs. ArgumentOutOfRangeExc... Read more

1
votes
In Progress

Ragdoll's joints disconnect when exceeding 1638 ragdolls in Scene

Package: Unity Physics

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Mar 28, 2025

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Version/s: 1.4.0-exp.2 - Physics

How to reproduce: 1. Open the project “IN-97515_PhysicsSamples“2. Enter Play Mode3. Observe the Game View Expected result: All ragdo... Read more

0
votes
Fixed

[TextureSheetAnimation] Start Frame range is one frame longer than avail...

Shuriken

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Apr 07, 2016

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Version/s: 5.4.0b14

The start frame range is one frame longer than the number of frames (image attached). Repro steps:1. Open Test scene from attached p... Read more

0
votes
Fixed

[iOS] [ARkit] Memory related hard crash with "Lost connection to" Xcode ...

iOS

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Aug 16, 2018

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Version/s: 2018.2.0f2

Reproduction steps:1. Open the attached project.2. Build and run it on an iOS device.3. Start tapping the AR button.- After 120-2400... Read more

2
votes
Duplicate

Transparency and baked light maps broken again

Global Illumination

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Jan 24, 2015

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Version/s: 5.0.0b20

Shader warning in 'Tessellation/Bumped Specular (smooth)': texcoord2 missing from surface shader's vertex input struct (appdata), di... Read more

0
votes
Won't Fix

Severe performance degradation in Play Mode when Scene view is opened si...

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Jul 12, 2023

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Version/s: 2021.3.28f1, 2022.3.5f1, 2023.1.4f1, 2023.2.0a23

How to reproduce:1. Open the “TestFPSURP“ project2. Make sure you are using the “Default” layout3. Open the Game view window and ena... Read more

0
votes
Duplicate

Collab and debugallocator do not work together on 2017.1

Collab

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Apr 28, 2017

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Version/s: 2017.1.0b3

Collab and debugallocator do not work together on 2017.1 1. What happened On both staging and prod, 2017.1 crashes when attempting t... Read more

0
votes
By Design

GameObjects are not rendering while in Spline-Based movement in Play Mod...

Package: 2D Animation

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Oct 02, 2025

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Version/s: 10.2.1, 12.0.2, 13.0.0

How to reproduce:1. Open the attached “IN-118669.rar” project2. Enter Play mode3. Click on the Game View window screen to shoot4. Ob... Read more

6
votes
Fixed

[ANDROID] [IPv6] Using IPv6 doesn't work on Android when using .Net 2.0 ...

Android

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Jun 10, 2016

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Version/s: 5.3.5f1

To reproduce:1) Have an IPv6 network set (easiest way is to have Mac 10.11 and follow this - https://developer.apple.com/library/mac... Read more

0
votes
By Design

Shaders are included into build even when they do not appear in Scenes

Shaders

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Mar 23, 2017

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Version/s: 5.6.0f1

Shaders that are in Assets folder in an empty project add up a lot of time when building. This was not happening in Unity 5.3 as Sha... Read more

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