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[AW] Right side slider in the dopesheet stops halfway when dragging.
[AW] vertical scrollbar on the right side of the AW is broken When scrolling vertically in the AW Dopesheet, the scrollbar on the le... Read more
[LOD] Enabling multiple LOD Group elements won't display them until rese...
Steps to reproduce: 1. Open attached project2. Open scene "repro"3. In hierarchy, expand GameObject and multi-select Cube and Capsul... Read more
Random.Range description is incorrect in Visual Studio
Steps to reproduce:1. Open attached picture ("5.1.4f1 repro.png", "5.2.4f1 repro.png" or attached by user)2. Notice that description... Read more
[UNET][WebGL] NetworkClient.SendByChannel called on client crashes the s...
Steps to reproduce:1) open "...client.zip"2) sccene 'client' make sure that "Client" GO in hierarchy has an image attached to "Uploa... Read more
YUY2 texture on D3D is wrong format from Unity
Steps to reproduce: 1. Open attached project2. Open scene "Basic"3. Run itNotice generated texture: top part of texture is black and... Read more
[Doppler Factor]Enhancemnt: GetConfiguration or SetConfiguration in audi...
Steps to repro:1. Launch attached project2. Now in the audio manager set the doppler factor to 03. Load scene 1 where the audio sour... Read more
[iOS] Few Japanese-Kana keyboard buttons do nothing on iPhone
Repro steps:1) Add Japanese-Kana keyboard in your iPhone settings2) Open, build and run the project on an iPhone3) Change the keyboa... Read more
[UNET] passing unsupported arguments crashes the host
Reproduction steps:1. Open "Unet Test Project"2. Open "Main" scene3. Build project4. In editor - play scene and click "host"5. In bu... Read more
Texture2D.SetPixels crashes Unity if texture's height is set to 0
Steps to reproduce:1. Open attached project's scene "MusicLensHL" (Assets/Scenes)2. Play the scene.3. Unity crashes. (most of the ti... Read more
[iOS] Application crashes when UnityWebRequest.Abort is called right bef...
Steps to reproduce: 1. Open attached project2. Switch to iOS and build the project3. Build and deploy the Xcode project to an iOS de... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code