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The networkView.RPC call in PlayerObject.setPlyToCurrentPly crashes when...
Steps to reproduce : - import the project attached- open the scene test- press play- press Go an Unity will crash Read more
Unity creates meta-files for empty directories then deletes them on anot...
Steps to reproduce : - have the Angry Bots Perforce project imported on 2 computers- create a new folder on the first machine and no... Read more
Some Camera.clearFlags values cause visual artifacts on Windows Phone 8 ...
Different Camera.clearFlags settings cause different results to be observed between apps ran on Windows Phone 8 devices and other pl... Read more
Changing a texture from the Inspector should not change the texture on a...
Steps to reproduce : - import the project attached- open the scene GameScene- go to Resources and pick one texture- drag that textur... Read more
After maximizing, editor window got frozen
Repro steps described in user's description. Read more
Incorrect texture setting when importing Angry Bots
Steps to reproduce : - create a new project- import Angry Bots from the Asset Store- notice the NormalMap Settings window *Note:Scre... Read more
Shader compiler fails with too many interpolators for SM4.0
Some surface shaders fail with "too many interpolators used" message, even if they are compiling for DX11 (e.g. shader model 4.0) wh... Read more
Changing screen orientation after using SetResolution doesn't swap resol...
SetResoultion to half of the default resolution (from 1536x2048 to 768x1024). Then turn the device from portrait mode to landscape -... Read more
In lightmapped scene some textures appear black with OpenGL ES2.0
So textures are black when playing a lightmapped scene in the editor with the OpenGL ES2.0 emulation enabled. Read more
Character controller doesn't work on Windows but works on OSX
Steps to reproduce : - import the project attached on both Windows and OSX- open the scene test- press play and notice you can move ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
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- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled