Search Issue Tracker
Won't Fix
Votes
1
Found in
4.1.5f1
Issue ID
549258
Regression
No
The networkView.RPC call in PlayerObject.setPlyToCurrentPly crashes when called from PlayerObjectSpawner.Start
Steps to reproduce :
- import the project attached
- open the scene test
- press play
- press Go an Unity will crash
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on RaiseException when opening a specific project
- DownloadHandlerScript.CompleteContent is called twice when building for WebGL
- Scene view has Y coordinates of the Screen Position node flipped when some of the URP features are disabled
- Volumetric fog shader variants are missing from build when "Strict Shader Variant Matching" is disabled
- Unnecessary modifications clutter the Scene when using a RectTransform driven by a LayoutGroup in a Prefab
Add comment