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0
votes
Fixed

[Mobile Notifications] Include CoreLocation framework field is missing w...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

If you are editing iOS Notification Settings via the Inspector, the checkbox and label for "Include CoreLocation framework" will be ... Read more

0
votes
Fixed

[Mobile Notifications] Notifications Setttings UI does not respond well ...

Package: Mobile Notifications

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Jul 23, 2019

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Version/s: 1.0.2

The layout of the UI for the Mobile Notifications Settings does not react well to different window sizes and layouts. This can most ... Read more

0
votes
Fixed

[LWRP/UniversalRP/2DRenderer] Lighting gap in 2D Point Light

Package: Scriptable Render Pipeline Universal

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Jul 22, 2019

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Version/s: 7.0.0

How to reproduce:1. Open attached project "20192BetaExperiments.zip" and scene "Init"2. Resize Game window (resizing vertically seem... Read more

0
votes
By Design

[LWRP] Different rendering order in Scene and Game view when endCameraRe...

Package: Scriptable Render Pipeline Lightweight

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Jul 21, 2019

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Version/s: 7.0.0

How to reproduce:1. Open the attached project named Case_11710132. Open the SampleScene3. Observe the Scene view, notice that the Sp... Read more

0
votes
Duplicate

[Metal] Memory leak occurs when resizing the preview window

Metal

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Jul 23, 2019

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Version/s: 2019.3.0a2, 2019.3.0a10

How to reproduce:1. Open the attatched project (New Unity Project44)2. Select the material in the Assets folder3. Resize the preview... Read more

2
votes
Fixed

Warning says instancing will be disabled when used with static batching ...

Graphics - General

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Jul 23, 2019

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Version/s: 2018.4.0f1, 2019.1.0a1, 2019.2.0a1, 2019.3.0a1

To reproduceJust open the attached project and scene inside Expected: The cube is greenActual: The cube is red Reproduced in 2018.3.... Read more

0
votes
Fixed

TextMesh Pro - Warning appears in console when importing Examples & Extras

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When the TMP Examples & Extras are imported, a warning appears in the console: Component of type GUI Layer is no longer availabl... Read more

0
votes
Postponed

TextMesh Pro - Reload Assembly is called from managed code directly when...

Package: TextMeshPro

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Jul 23, 2019

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Version/s: 2.0.1

When you import the TMP Examples & Extras, an error will appear in the console: Reload Assembly called from managed code directl... Read more

0
votes
Fixed

[Polybrush] Overwritting an exported mesh asset makes the object in the ...

Package: Polybrush

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Jul 23, 2019

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Version/s: 1.0.2-preview.3

[Polybrush] Overwritting an exported mesh asset makes the object in the scene invisible To reproduce:1. Create a cube in a scene2. W... Read more

1
votes
By Design

[VR][LWRP][Post Processing]Depth texture is rendered twice for each eye ...

Package: PostProcessing

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Jul 23, 2019

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Version/s: 2.1.0

How to reproduce:1. Open the user's project2. Open the "Scenes/SampleScene" scene3. Select the Post-process Volume in the Hierarchy4... Read more

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