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[Terrain] Painting on overlapped terrains will randomly paint on one or ...
When you select a terrain and try to paint/raise/lower it, the currently selected terrain should get that modification. As it is rig... Read more
[Video] Transcoding some video clips to H265 bloats the file size almost...
1. Import the attached BigBuckBunny_2000hevc.mp4 file 2. Transcode it to H265 Note that the inital file size of 2.4 MB bloats up to... Read more
[PostProcessing] [Android] [Gles2] Motion Blur effect gives too blurry r...
Steps to reproduce: 1) Download attached project and open in Unity 2) Make sure Graphics API is set to Gles2 3) Build and Run proje... Read more
Bone animations fails to work on GameObjects when animations is scripted
Steps to reproduce: 1. Open users attached project 2. If you get errors press Help in the Toolbard and Reset packages to default if... Read more
Build freezes for several seconds when calling DrawMeshInstanced on WebG...
Steps to reproduce: 1. Open users attached project 2. Build and run using WebGL Expected result: Build does not freeze when calling... Read more
Inspector window is not updated after removed component was applied to p...
Steps: 1. Add Cube to the Hierarchy 2. Make a prefab put of it 3. Select Cube Instance in the Hierarchy 4. Remove BoxCollider 5. Ch... Read more
Multithread performance is lower than Single thread performance on all i...
using new Thread(() Steps: 1. Build and Run attached project on device Expected: Multicore performance is higher than single core.... Read more
[Deployment Management] Editor crashes when building a project for any p...
Editor crashes when building a project with Unity Project ID which enables services for any platform with services enabled Steps to... Read more
Shortcut Manager - Profile list does not handle profile names properly w...
If you create a shortcut profile that give it a name that has a space at the start, it will not be displayed correctly on the profil... Read more
Shortcut Ctrl + D does not duplicate the object when ProGrids window is ...
How to reproduce: 1. Open the attached user's 'MoveDuplicationBugRepro.zip' project 2. Enable ProGrids window. Go to Tools -> ProGri... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Universal 3D Sample project template takes a very long time to build.
- ShaderGraph tabs persist to projects that do not have that shader graph
- Sample Bezier node in VFX Graph breaks when the Particle count is higher than 32
- ArgumentException is thrown when modifying Transform values of properties with 'Arc' in the VFX Graph Blackboard
- Preview of the material is displayed incorrectly when the texture is assigned to its Base Map