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Crash on il2cpp::vm::LivenessState::AddProcessObject when running Photon...
How to reproduce:1. Open the user's attached project from "BoltTest.zip"2. Build project by navigating to File > Build Settings &... Read more
[UIR] UIToolkit gamma to linear conversion lacks precision
When using the UIToolkit runtime in a linear project, the gamma to linear conversion lacks precision. Steps to reproduce:-Open the p... Read more
Shader error db grows on each build
Library/ShaderCache.db increases on every build, potentially running out of disk space eventually if the project contains lots of sh... Read more
[MacOS] Screen flickering red and blue when opening a project with Compu...
Reproduction steps:1. Open the user's attached project and the "SampleScene"2. Observe the screen Expected result: The editor looks ... Read more
[HDRP] Tube light's mode enum can be overridden to either Baked or Mixed...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled2. Create a new area... Read more
[HDRP] Disc light's mode enum shows Realtime and Mixed as selectable lig...
Steps to reproduce: 1. In the Lighting settings window, make sure that Baked Global Illumination flag is enabled2. Create a new area... Read more
[HDRP] Warning which is shown when a disc light is used is misleading
Steps to reproduce: 1. In the lighting settings window, make sure to enable Realtime Global Illumination2. Make sure that Baked Glob... Read more
Console error when adding a Sample Texture operator when a Sampler State...
Repro steps:1. Create a new ShaderGraph (i.e. blank shadergraph)2. Add a SamplerState property in blackboard3. Add a Sample Texture2... Read more
[HDRP] ArgumentException error thrown on adding Ray Tracing override to ...
ArgumentException error thrown on adding Ray Tracing override to "LookDev Volume Profile Asset" in HDRP Default Settings Steps to re... Read more
Graph flickers if Set Alive is present in Initialize and particles eithe...
Repro steps:1. Import the attached VFX and add it to the scene2. Observe the circle3. Open the VFX and enable the 'Set Alive' block4... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Adaptive Performance documentation link leads to outdated package documentation when the documentation hyperlink is pressed in the Project Settings window
- After converting a Built-in project to URP render texture related errors are spammed that can lead to Game view being rendered on top of Scene view
- UI Builder slider value lags and stutters when sliding/modifying certain property values
- "Reset UI Builder Layout" functionality inconsistently changes Canva Size when "Match Game View" is enabled/disabled
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector