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[UWP] Flickering when navigation bar appears on screen
To reproduce:1. Build and run attached project2. Wait util scene will finish loading3. Swipe up to open Navigation bar4. Notice flic... Read more
[GI][OSX] Spot light bounce intensity inconsistent between Win and OSX
Spot light bounce intensity is inconsistent between Windows & OSX (Windows appears to be correct) when spot light has narrow ang... Read more
tex2Dlod colors turn black with RenderTexture when switching to fullscre...
Reproduction steps:1. Open user attached project, make sure OpenGLCore is on top of Graphics API list in PlayerSettings2. Build the ... Read more
[Bugreporter][Windows]Backslashes in path are shown only in auto-attachm...
1. What happenedIf Unity crashes, auto-attached files are shown with backslash in path (like D:\FTP5.4b15\.....).Manually attached f... Read more
[tvOS] PlayFullScreenMovie broken on Apple TV
To Reproduce: 1. Build and run the attached project on an Apple TV.2. Click PlayVideoMinimal to play a video (or any other mode).3. ... Read more
Tizen debugger doesn't work for PC
This has returned in 5.4.0b16. I need to see how far it regresses still. Right now, exhibited behavior is this: 1) Launch a project ... Read more
Can't connect to Profiler (see note at bottom of report)
Can't connect to Profiler Tizen or iOS 1. What happened The Tizen player will see the device in the profiler window, but will not co... Read more
[Vizualization] Edit Collider doesn't have any effect when at least one ...
How to reproduce:1. Open the attached project "collider.zip"2. Open test scene3. Select Cube in hierarchy4. Notice that it has many ... Read more
[Direct3D9] Depth Texture has visual glitches in deferred rendering path
Reproduction steps:1) Open user's attached project2) Open "Pond" scene (located in Assets/DepthBug/Demo/Scenes)3) Change "Rendering ... Read more
[LightProbeProxyVolume] LPPV does not work on DirectX9
Light Probe Proxy Volume does not work in DirectX 9. Repro Steps: 1) Open attached project2) Run Builds/LPPV_DX9.exe (will load in D... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved