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Switching screen resolution while on fullscreen does not work
Switching resolution in fullscreen mode with Unity 3.5.7/4.1.2 doesn't work in Firefox but does work with Google Chrome. Read more
When applying and GUI.matrix to GUI Window, the contents of the window n...
Steps to reproduce : - open the project attached- play the scene- hover on the "click me" window and notice it works- move the x off... Read more
[Deferred] Light culling mask is not respected when using deferred rende...
Steps to reproduce : - import the project attached- open the scene- change to forward and vertex lit rendering and notice the cube- ... Read more
Rendering: Gate corners, especially when device is rotated are not stabl...
To reproduce:1. Open project Tunnel_runner2. Enable autorotation3. Build and run on BB (reproducible both with PVR and Adreno)4. Hol... Read more
Version control is disabled if e.g. out of date files
Version: Version 4.2.0a4 (446ff42468b3)Version control plugin: Perforce 1. Two editor instances, both updated with latest files from... Read more
[Graphics] Shuriken particles blend wildly differently on Radeon & GeFor...
We switched to new Mac agents that run the gfx tests. More specifically:- old: NVIDIA GeForce 320M- new: ATI Radeon HD 6630M Read more
OpenGL driver crash on MBP Retina
Start the `game` scene which is located under "Assets/CoherentUI/Samples/Scenes/Sample03_MenuAndHUD/Game", play it, and look around ... Read more
Security class functions missing documentation
-e: see title -repro:--go to http://docs.unity3d.com/Documentation/ScriptReference/Security.html--see that GetChainOfTrustValue desc... Read more
ArgumentException with Versioning window docked
- Dock the Versioning window soemthere in a project- Create a new project- From the Versioning window, click the Settings button- Se... Read more
Version control gets disabled when adding asset to newly created folder
As it probably requires to be connected to Subversion repository, here are steps from beginning: 1. Create new project in Unity2. "R... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Warnings in the Bug Reporter window are cut off and not truncated when the Bug Reporter window is resized to its minimum size
- Color is incorrectly applied to objects when initialized with non-normalized parameters
- SerializationUtility.GetManagedReferencesWithMissingTypes() don't return null when “Prefab has missing SerializeReference Types“ warning banner is present
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"