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0
votes
Fixed

Modifying a Canvas Prefab in Prefab editor resets its Rec Transform comp...

uGUI

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Nov 24, 2018

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Version/s: 2018.3.0a6, 2018.3.0b11, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Create a parent canvas 3. Create a child canvas 4. Create a prefab out of the child c... Read more

0
votes
Won't Fix

[iOS][Android][.NET 4.x][IL2CPP] Using System.Net.Security.SslStream cau...

Mobile

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Nov 21, 2018

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Version/s: 2018.1.0b1, 2018.2.12f1

To reproduce: 1. Download attached project "request_tests.zip" and open in Unity 2. Open "requests" scene 3. Set Scripting Runtime ... Read more

0
votes
Fixed

[Terrain] Tree Tool - Preview isn't the "default circle" anymore. Uses o...

Terrain

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Nov 26, 2018

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Version/s: 2018.3

Repro: 1. Open a Unity Project using version 2019.1.0a9 (0acd256790e8). This is the public alpha version available via Hub 2. Create... Read more

0
votes
Fixed

Popup windows are not automatically closed when the Editor app loses focus

Linux

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Nov 26, 2018

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Version/s: 2018.3.0b10

To reproduce: 1) Create new project 2) Make a prefab out of any object in scene 3) Select the same object in scene 4) Change somethi... Read more

0
votes
Postponed

Crash on CollectTransformsRecursive when redoing Animator's transform hi...

Themes

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Oct 21, 2018

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Version/s: 2017.3.0a1, 2018.2.0a1, 2018.2.8f1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open the "Animator_Redo_Crash.zip" project 2. Open the "SampleScene.unity" scene 3. Select "Crash_Model" in the... Read more

0
votes
Fixed

Standard Shader Parallax mapping causes graphical artifacts on the GameO...

Package: Probuilder

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Oct 08, 2018

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Version/s: 3.0.9

How to reproduce: 1. Open the attached project 2. Move Editor Camera around in the scene and inspect StartingIslad GameObject Expec... Read more

0
votes
Fixed

Package Manager - Canceling package install forces you to install or res...

Package

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Nov 26, 2018

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Version/s: 2018.3.0b12

When canceling any package install you have a choice to "Continue" with the install or "Force Quit" Unity. If you choose to restart ... Read more

0
votes
Fixed

[Scripting, Profiler] It's not possible to get runtime size for meshes

Profiling

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Jul 17, 2017

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Version/s:

With the current APIs Unity provides, it is difficult to determine exactly where the memory footprint for a mesh is coming from, esp... Read more

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