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0
votes
Fixed

[Improved Prefabs] ArgumentException raises when user tries to use "Open...

Scene Management

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Nov 20, 2018

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Version/s: 2019.1.0a10

Steps: 1. Add GameObject to the Hierarchy 2. Add 3D model with children to that GameObject 3. Make a prefab asset out of it 4. Expan... Read more

0
votes
Fixed

Specific fbx model when imported in unity does not support the import co...

Asset - Importers

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Oct 08, 2018

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Version/s: 2018.1.0a7, 2018.2.0a1, 2018.3.0a1, 2018.3.0b4, 2019.1.0a1

How to reproduce: 1. Open attached project (Project1.zip) 2. Add AniTest100 Model to the Scene Actual results: Models and Animation... Read more

0
votes
By Design

[Mac] Particle missing texture reference because of a compilation error ...

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Nov 20, 2018

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Version/s: 2019.1.0a10

When opening the attached project, created in Windows 10, on other platforms (macOS, Linux) textures on some prefabs unlink. Steps ... Read more

3
votes
Fixed

[IL2CPP] NotSupportedException is thrown when using System.Type.GetCusto...

Scripting

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Nov 16, 2018

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Version/s: 2018.3.0a4, 2018.3.0b10, 2019.1.0a10

Repro steps: 1. Open user attached project 2. Make sure “Development Build” is checked 3. Build and Run 4. Play 5. Check the player ... Read more

0
votes
Fixed

[Lights] Particle bounce GI changes don't update until the scene is rest...

Visual Effects - Legacy

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Nov 20, 2018

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Version/s: 2018.3.0b11

Repro steps: - Open SampleScene from the attached project - Select the Point Light in the scene and drag its indirect multiplier - ... Read more

0
votes
Fixed

[Windows] Random silent frames when using a Native Audio Spatializer wit...

Audio

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Feb 01, 2018

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Version/s: 2017.3.0p2, 2017.3.0a1

To reproduce: 1. Download attached project "Bug Test.zip" and open in Unity 2. Open "test" scene 3. Make sure Spatializer Plugin is... Read more

0
votes
Won't Fix

Wrong localized language name of Simplified/Traditional Chinese in Edito...

Scripting

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Oct 09, 2018

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Version/s: 2017.3.0a1, 2018.1.0a1, 2018.1.6f1, 2018.2.0a1, 2018.3.0a1, 2019.1.0a1

How to reproduce: 1. Open user-submitted project (ChineseLocalizationIssue) 2. Enter Play Mode and check the Console window Expecte... Read more

0
votes
Won't Fix

'Compiling Shader Variants' progress bar is inaccurate when building a p...

Build Pipeline

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Oct 09, 2018

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Version/s: 2018.3.0b1

How to reproduce: 1. Create a new LWRP/HDRP project 2. Build the project 3. Wait for the 'Compiling Shader Variants' progress bar to... Read more

0
votes
Fixed

[HDRP] Typo in BuildFailedException error message

Package: Scriptable Render Pipeline HD

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Nov 20, 2018

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Version/s: 4.2.0

When attempting to build on an unsupported platform, the error message reads "Hight Definition Render Pipeline" instead of "High Def... Read more

0
votes
Not Reproducible

Upgrading project to 2019.1.0a10 breaks material preview

Themes

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Nov 21, 2018

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Version/s: 2019.1.0a10

Steps to reproduce: 1. Create a new project in 2019.1.0a9 2. Create material 3. Upgrade project to 2019.1.0a10 4. Check project wind... Read more

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