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[PostProcessing] Is rendered at full resolution when using Dynamic Resol...
To reproduce:1. Open attached project "case_1154796-Dynamic_Resolution.zip"2. Build for iOS3. Deploy the Xcode project to iOS device... Read more
[OSX][Pen] Pen and tablet does not work.
Device tested: Intuos Pro Model: PTH-660 Repro:1. Download package and project at: https://github.com/Unity-Technologies/InputSystem... Read more
[XR] RenderViewportScale value changes show occlusion mesh and/or transl...
Changes to the RenderViewportScale value cause problems that won't be acceptable in games, including: visible occlusion mesh duplica... Read more
[Android][IL2CPP] Device doesn't show up in the list of targets to attac...
Repro steps:1. Create a new project and switch build target to Android2. Make sure that only "arm64" architecture is selected under ... Read more
[Mobile Notifications][Android] Repeating notifications with significant...
Repro steps:1. Open QA attached project "repro_1140272"2. Build and run on Android3. Open the app4. Close the app and go to device's... Read more
[Mobile Notifications][Android] "Too many alarms (500) registered from u...
Repro steps:1. Open user attached project2. Build and Run on Android3. Press the button on the screen which schedules and sends a 10... Read more
[HDRP] Scene View flickers when using Ambient Occlusion in the Rendering...
How to reproduce:1. Open the attached "1168849 HDRP 6.9.0.zip" project2. In Hierarchy Window > Rendering settings > Ambient Oc... Read more
Editor crashes at FindActiveLights when calling mPreviewRenderUtility.Cl...
Steps to reproduce:1. Download 1168375_repro.zip2. Select in tool/foo. It will open the new Editor window3. Close the window Results... Read more
2018_4_OR_NEWER define is missing/not working/broken
How to reproduce:1. Open attached project "defineMissing 2019.zip"2. Open "Window" -> "General" -> "Test Runner"3. In "Test Ru... Read more
Japanese diacritic symbols are missing from the build executable file wh...
How to reproduce:1. Open the attached project ("case_1169358-Unity_Japanese_Turbidity_point_Error_Test_Project.zip")2. Open Project ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code