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Name of a GameObject can be set to an empty string when changed in the I...
How to reproduce:1. Create a new project2. Open the Inspector window3. Create an empty GameObject in the Hierarchy4. Delete the name... Read more
[Windows] printscreen gets registered upon pressing Insert/Home/PgUp/PgD...
How to reproduce:1. Open tester-submitted project(NumlockInputBug)2. Open the New Controls.inputactions asset3. Add a new Action Map... Read more
[Tiny] Scene is being marked as unsaved after trying to save it
How to reproduce:1. Open the attached "TestFor1065209.zip" project2. Open "TestProject" DOTS project's "MainScene"3. Do any change i... Read more
GL.Vertex3 coordinates are distorted creating 1 pixel gap when using GUI...
Steps to reproduce:1. Open users attached project "Test.zip"2. Open "SampleScene"3. Enter Play mode4. In the top of Game window use ... Read more
[VSCode]During debugging Unity Editor receives StackOverflow/ThreadAbort...
How to reproduce:1. Open attached project "DebugRepro.zip" and scene "TestDebugger"2. Make sure that Edit -> Preferences -> Ex... Read more
Perforce credentials are reset when switching asset database versions
How to reproduce:1. Create a new project in your Perforce Workspace folder2. Open it and set it up to use Perforce3. Change the asse... Read more
Baking lighting with a static mesh, mixed light and Mixed Lighting enabl...
How to reproduce:1. Open attached project "LightBakeError.zip" and scene "SampleScene"2. In Lighting window, press "Generate Lightin... Read more
CustomPropertyDrawer temporarily expands in Inspector window when modify...
How to reproduce:1. Open user attached "PropertyDrawerLayoutIssue.zip" project and "SampleScene" scene2. Select "DrawerTest" GameObj... Read more
DXT1/BC7 Texture compressed incorrectly on 2x2 mip (PC Windows dx11)
When using a compressed DXT1 texture, the 2x2 mip is compressed incorrectly; the result is darker than the 4x4 or the 1x1 mips. Step... Read more
UIElements ObjectField value's name is not updated when modified by script
How to reproduce:1. Open attached "project-1169221.zip" project2. In the Editor select 'BugReport' -> 'Bug'3. In the 'ObjectField... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unity CIL Linker fails on Player build when persistent listeners have "<" and ">" in their XML attribute names
- ”Lighting data asset ‘LightingData’ is incompatible with the current Unity version…” warnings are thrown when saving Indoors (URP) and Outdoors (URP) Scenes as Scene Templates
- [iOS] The screen blinks when transitioning from custom to Unity splash screen
- [macOS] ”Ignoring depth surface load action as it is memoryless” warnings are thrown when taking Game View Snapshot
- UI Builder Inspector scrolls back up when changes on an expanded but not fully displayed Inspector tab are saved