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EditorGUI.TagField and similar drop-downs do not show mixed values when ...
How to reproduce:1. Create a new Unity project2. In the SampleScene select both 'Main Camera' and 'Directional Light' GameObjects3. ... Read more
New warning from one particular .FBX when using Asset Pipeline v2
Candle_Set.FBX file (you can find it in attached project) started to introduce warning in 2019.3 (uses Asset Pipeline v2).There is n... Read more
Error is thrown when moving components up/down in Prefab variant after p...
How to reproduce:1. Open attached "Repro1167440.zip" Project2. Double click on "GameObject Variant.prefab" to enter Prefab Mode3. Mo... Read more
[XR][Post Processing] Temporal Anti-Aliasing produces artifacts on the e...
How to reproduce:1. Open the "1167219_Repro" project2. Open the "Scenes/SampleScene" Scene3. Enter the Play Mode Expected result: Te... Read more
[UI] Scroll View Template's Scrollbars overlap when it is created
Reproduction steps:1. Create a new Unity Project2. Create a UI Canvas and create a child ScrollView on it Expected result: Created S... Read more
[ECS] [Win7] Performance drops when model is converted to Entity in Scene
How to reproduce:1. Open "SampleScene" Scene in the attached "case_1162678.zip" Unity project2. Enter Play Mode3. Use arrow keys to ... Read more
Restructure prefab by making a variant of nested prefab's "Open Prefab" ...
How to reproduce:1. Open attached project "RestructurePrefab.zip" and scene "SampleScene"2. In Hierarchy window, drag and drop "Canv... Read more
Particle System Stop Action is not called when Culling Mode is set to "P...
Steps to reproduce:1. Open users attached project "Shuriken_Bug_Repro"2. Enter Play mode3. Wait until the Main Camera is enabled aga... Read more
[Tiny] Fatal Error C1081 when building for IL2CPP with a long path to th...
Reproduction steps:1. Open the attached Project "DotsLongestPath"2. Within Project, open DOTS Project called "HelloWorld"3. Build th... Read more
[Regression] Profile Analyzer throws constant NullReference errors and a...
How to reproduce:1. Create a new project2. Add the Profiler Analyzer window3. Enter Play Mode4. Open the Profiler Window5. Observe t... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject