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EditorGUILayout Foldout Header Group does not respect EditorGUI.indentLe...
How to reproduce:1. Open user-submitted project (BugReports6)2. Open the window Bug Reports > Indenting Broken3. See the second f... Read more
[Unity Physics] Object's mass is ignored when using ApplyImpulse
How to reproduce:1. Open the "ComponentExtensions.cs" script (in $ \Library\PackageCache\com.unity.physics@0.1.0-preview\Unity.Physi... Read more
2D Animation package version 3.0.0 yields installation errors
When installing 2D Animation package version 3.0.0, the Editor yields these Errors:Library/PackageCache/com.unity.2d.common@2.0.0/Ru... Read more
[FrameDebugger] Most of the draw calls in its slider are jammed into one...
To reproduce:1) Create a new project2) (Optional, but betters the visibility) Create a couple of cubes to increase amount of draw ca... Read more
[LWRP] Unlit image is created in a Sprite Texture when LWRP default spri...
Steps to reproduce:1. Open QA attached project "case_1168255-TheGameRoom.zip"2. Open the scene3. Notice there is a mirrored duplicat... Read more
[UDP] Installing UDP package into project with Asset Store version of UD...
[UDP] Installing UDP package into project with Asset Store version of UDP will create conflicts If an asset store version of the Uni... Read more
Mesh normals are getting corrupted while editing blend shapes if Blend S...
To reproduce:1. Open user attached project "TesBorrame.zip"2. Open "BlendShapes Bug.unity" scene3. In the hierarchy select Default &... Read more
[Linux] NullReferenceException when trying to enable Linux x86_x64 throu...
How to reproduce:1. Open the attached project 'unity.zip'2. Select BurtCommon.dll in the Project window, make sure the Inspector tab... Read more
Sub Emitter created Particle Systems Rotation is inconsistent when rotat...
How to reproduce:1. Download and open the attached project "1168251.zip"2. Select the Particle System GameObject in the Hierarchy wi... Read more
[LWRP] _NormalMap Secondary Texture is streched to AtlasSize when Atlas ...
How to reproduce:1. Open the attached project("Normal_Stretch")2. Go to Scenes > SampleScene3. Enter Play Mode Expected result: T... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Channel remapping dropdown in the Terrain Layer does not open when clicked on the title
- The Editor freezes indefinitely when a large number of elements are entered in the Subgraphs or Categories lists
- Some Visual Effects package Assets links to documentation are not working
- Heatmap asset’s documentation button in the Inspector window leads to “Sorry... that page seems to be missing!” page when clicked
- Crash on MonoBehaviour::CallMethodIfAvailable when performing various actions