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Depth Texture is ignored when using Post-Processing Stack Command Buffer...
How to reproduce:1. Open the attached project ("case_1166865-Command_Buffer_Bug_Report")2. Open the repro scene ("SampleScene")3. En... Read more
Package Manager - Window title is not user friendly
When using the Package Manger window, the title of the window is UnityEditor.PackageManager.UI.PackageManagerWindow This is not user... Read more
[Linux] Tooltips are offset by a large amount and constrained if another...
To reproduce:1) Create a new project2) Hover over one of the toolbar icons (like "Move Tool")3) While the tooltip is still up, quick... Read more
[PHYSX] PhysX.PxsContext.contactManagerDiscreteUpdate spikes when small ...
To reproduce:1. Open attached project2. Press play and go to profiler3. In the game press Respawn button4. In the profiler check Phy... Read more
[Physics] Reset is not working on Virtual Particle Weights in Cloth
Reset is not working on Virtual Particle Weights in Cloth Steps to Reproduce: 1. Create a new Project2. Hierarchy > right-click &... Read more
[Subgraphs] Subgraph Block operator inputs disappear after two consecuti...
Repro steps:1. Import the attached package2. Open Repro scene and open the New VFX graph3. Enter play mode4. Exit play mode5. Enter ... Read more
SerializedField is not updated in the Inspector when drop-down menu opti...
How to reproduce:1. Open attached "project-1166676.zip" project2. Select Main Camera in Hierarchy window3. Select "Two" in "Test Enu... Read more
[Linux] Segmentation fault when running a built project with -single-ins...
How to reproduce:1. Open the attached project '1167394repro.zip'2. Build the project for Linux3. Run the built project from the term... Read more
[Linux] -popupwindow argument is ignored when running a built project
How to reproduce:1. Open the attached project 'popup_window.zip'2. Build the project for Linux3. Run the built project from the term... Read more
Out of RAM crash when pasting Game Object into another scene
How to reproduce:1. Open the "Paste_OutOfRam.zip" project2. Open the "lives3.unity" scene3. Copy the "arenas" Game Object4. File >... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [Android] Stage information is not logged when Log Shader Compilation is enabled
- [Vulkan] The memory allocation increases rapidly when there are multiple (three or more) Real-Time Reflection Probes in the Scene
- [macOS] Library folder of the opened project can be deleted which leads to the crash
- “Default Scene” dropdown field contains a spelling mistake “Default Builtin”
- Editor crashes on PPtr<Mesh> after adding Text Mesh and Cloth Components to the same GameObject