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Objects created in "if UNITY_EDITOR" make their way into the Build, if t...
To reproduce:1. Open "Example.zip" project.2. Open "scene2".3. Delete "Cube(Clone)" in Hierarchy, and save scene.4. Build and Play p... Read more
[Linux] Canvas Buttons respond incorrectly when clicked in multi-display...
Reproduction steps:1. Download and open the attached project called "MultiDisplayTouchTest.zip"2. Build and run the project3. While ... Read more
WebGL Build error for Windows 7 32-bit OS
Steps to reproduce: 1. Create a new Unity project on 32-bit OS machine2. Try to build it for WebGL3. Notice that the build won't fin... Read more
Head tracking becomes unstable when switching from the Scene view tab to...
How to reproduce:1. Open the user's attached project2. Open the Meta Quest Link on the headset3. Enter Play Mode4. Switch to the Sce... Read more
Volume Gizmo is shaking in Game view
1. Create a new HDRP template Scene project2. Open Game Window3. Enable Gizmos4. Inspect the Green volume in front of the Camera Rep... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more
[HDRP] SurfaceOptionUIBlock.DoOpaqueRenderingPassPopup error when in wir...
How to reproduce:1. Open the "testScene" Scene in the "case_1184602.zip" Unity project2. Switch to Wireframe scene view3. Select the... Read more
[HDRP] volumetric VFX graph with fog output flickers when the Camera is ...
How to reproduce:1. Open the attached project “2023-1_HDRP_Test_Project.zip”2. Open the “Volumetric Samples Scene” scene3. Enter the... Read more
OS X: Entering "~" in location when creating new project, creates projec...
Tested on Unity 5.2.0 (UnityAds branch) 1. Start Unity2. Create new project3. Enter project location "~/Unity/Test"4. Click Create b... Read more
IL2CPP: 3D array access generates code which segfaults on iOS
The attached project will, when built for iOS using IL2CPP, generate code which halts with EXC_BAD_ACCESS. Tested with Unity 4.6.2p1... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Shader warning in 'Hidden/Light2D': implicit truncation of vector type" is thrown when building Universal 2D template
- AI Assistant breaks compilation of packages using System.Runtime.CompilerServices.Unsafe via auto-referencing
- Unity Hub checks the "Documentation" module by default on the 6.4 and 6.5 streams despite that it was unchecked with the previous installs
- Shortcut that toggles between Dopesheet and Curves Views in the Animation Window's Timeline is mislabed
- Property List Items Overlap onto the Property List's top edge when scrolling through a long Property List