Search Issue Tracker
Fixed
Fixed in 1.13.0
Votes
0
Found in [Package]
1.13.0
Issue ID
OXRB-407
Regression
No
Head tracking becomes unstable when switching from the Scene view tab to the Game view tab using the Meta Quest Link
How to reproduce:
1. Open the user's attached project
2. Open the Meta Quest Link on the headset
3. Enter Play Mode
4. Switch to the Scene view tab
5. Switch back to the Game view tab
Expected results: Head tracking is stable in the headset
Actual results: Head tracking is unstable in the headset
Reproducible with: 0.1.2 (2021.3.45f1), 1.0.2 (2022.3.50f1), 2.0.1 (6000.0.23f1)
Reproducible on these devices:
Oculus (Quest 2), Android 12.1, CPU: Snapdragon XR2, GPU: Adreno (TM) 650
Reproducible on: Windows 10 22H2
Not reproducible on: No other environment tested
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on JobQueue::HasJobGroupIDCompleted when closing the Editor while in Play mode on a specific project
- In "Preferences" section the “SpriteShape” menu item, the details page title “SpriteShape”, and “ControlPoint” entries are displayed as code strings rather than formatted UI strings
- Errors thrown constantly when Virtual Offset Debug is enabled and lighting was baked on AMD machine
- Persistent Memory Leak when reloading domain and using Distance-based Ghost Importance
- HDRP project doesn't render in standalone player when using High stripping
Add comment