Search Issue Tracker
Crash on VertexUtility::CopyChannel when using the View Tool on Prefabs
Reproduction steps:1. Open the user's attached project2. Open scene "HeaderScene" and enter Play Mode3. Pause Play Mode and go to th... Read more
[HDRP][DXR] Screen Space Reflections of objects with HDRP Lit Shader Gra...
How to reproduce:1. Open the attached project named "Case_1305335"2. Open the scene named OutdoorsDXRScene3. Select the Game view an... Read more
PopupWindow stays open when moving the Editor Window
How to reproduce:1. Create a new project2. Click on the "Layers" tab in the top right corner of the Editor3. While the context menu ... Read more
[UDP] Initialization fails when running the UDP Sample Project in Editor
Initialization fails for the Sample Project in Editor and Exception: JNI: Init'd AndroidJavaObject appears. The sample project is av... Read more
ScriptableRendererFeature.Create() is being called more than once in pla...
Steps:1. Open attached project (20210115_URP_RenderCallback.zip)2. Open RenderingCallback scene3. Hit Play4. Observe console- there ... Read more
[HDRP] Wireframe overlay in scene debug views are offset when moving the...
Steps to reproduce: 1. Download the attached project (HDRP-DebugViewWireframeBug) or open an existing one2. In the Scene view, selec... Read more
AssetBundles are not released in IL2CPP builds
How to reproduce:1. Open the attached "1269771.zip" project2. Build Asset Bundles for Windows Standalone using WIndows > Asset Bu... Read more
[URP][ShaderGraph] NaN is returned when using the RoundedRectangle node
How to reproduce:1. Open the user's attached project "SGVRBugs.zip"2. Load the Scene "Scene"3. Make sure the Scene window is opened ... Read more
[Shuriken] Property under the Line Renderer is going out of panel when t...
In Line Renderer 'Simplify' property is going out of panel while decreasing the size of the Inspector window. Steps to repro:1. Crea... Read more
[Mac] [OpenGLCore] Mac crashed on resetting all Layouts when OpenGLCore ...
When OpenGLCore Graphics API set then Set any Layout and on applying'Reset All Layouts' resulting macOS get crashed. Refer attached ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Specular lighting visible in a camera with Path Tracing when Preserve specular lighting is disabled in observed material
- Cinemachine package throws CS1061 errors in the Console when installed in a project that has HDRP and URP installed
- Editor.log file size grows rapidly when a scene exceeds the "Maximum Shadow on Screen" limit setting in the HDRP Asset
- Player build freezes after calling Application.Quit() when the scripting backend is set to IL2CPP
- Texture is not applied on a Custom Render Texture when a Cubemap is selected as the texture