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[Crash] Unity crashes when no disk space is available with ' dataOffset ...
steps to repro1a. with only 1-2GB of free disk space, open a new 3D template project1b. import a 16kx16k texture2. change texture se... Read more
Texture of a large mesh shows artifacts when zoomed in
How to reproduce:1. Open the user's attached project("Urp Bug.zip")2. Load "Sample Scene"3. Look at the plane in Scene View Expected... Read more
[ECS] ArgumentException is thrown when EntityCommandBuffer.DestroyEntity...
How to reproduce:1. Open the user's attached project("Iteration3-Jobs.zip")2. Enter Play mode3. Wait a couple of seconds4. Press the... Read more
Bolt Acknowledgements menu layout is pushed to the right
The menus layout is aligned to the right with blank space on the left. It looks squashed and awkward. Expected: A clear, well laid o... Read more
Prefab name is not updated when renaming and reimporting with PSD Import...
How to reproduce:1. Open attached "PresetSavesUnwantedProperties.zip"2. In the Project window, select Asset A and observe its name i... Read more
lag spike on first collision with "ontrigger"
Original Issue ----i hope some one can help.on android i keep getting a lag spike on the first time a "ontrigger enter" collides wit... Read more
Missing `localhost` in the `hosts` file configuration could cause the Un...
Reproduction steps: 1. Remove/comment out on the host file the line 127.0.0.1 localhost2. Open Unity Hub and open/create a project E... Read more
[Windows] PopupField incorrectly calls MouseLeaveEvent when being closed...
Reproduction steps:1. Open user attached Project "UnityBugMouseLeaveEvent"2. Open "Assets/Scenes/SampleScene"3. Select GameObject an... Read more
[ShaderGraph][UI-Toolkit] Enter Key does not add the Node from the Searc...
How to reproduce:1. Open the attached project named "ShaderGraphUIEnterKeyCase"2. Create a new Shader Graph3. Press Spacebar to brin... Read more
Texture Mipmap Stripping corrupts the textures in the Build when the cru...
How to reproduce:1. Open the attached "mipstripping" project2. Open the Scene "SampleScene"3. Open the Build Settings (File->Buil... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- Crash with “Fatal Error! The file ‘MemoryStream’ is corrupted!” when adding a large number in Font Character Rects Size field
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used
- VFX Graph font size change does not adjust Sticky Note size when smaller font size is selected
- Rendering Debugger has a “Go to Section” burger button even when the section is already opened and does nothing when pressed