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Crash on RendererScripting::UpdateGIMaterialsForRenderer when calling Up...
How to reproduce:1. Open the attached project ('case-1310875.zip')2. Open the 'SampleScene' Scene3. Enter Play Mode Reproducible wit... Read more
[Direct3D 12] Crash with various stack traces when running a 3D Game Kit...
How to reproduce: 0. You can use the 3D Game Kit project attached below. If doing so - skip to step 3.1. Create a new 3D Game Kit pr... Read more
Stack overflow error is thrown when building project with F# assemblies
How to reproduce:1. Open the attached project's Scene labeled "SampleScene"2. Make a Standalone build (File->Build Settings->B... Read more
[Vulkan] Linux Editor throws a SPIR-V validation error when returning Op...
How to reproduce:1. Open the user attached project (spirv-arraylength-test.zip) with the "-force-vulkan-layers" argument2. Enter Pla... Read more
Objects of the SortingGroup are sorted incorrectly after instantiating n...
Reproduction steps:1. Open the user's attached project and SortingGroup_BrokenHierarchySorting scene2. Enter the play mode and obser... Read more
[XR Interaction Toolkit] XRRayInteractor interacts with Interactables wh...
Reproduction steps:1. Open the attached project "case_1312217.zip"2. Load the "UI Interaction" scene3. Enter Play mode4. Try grabbin... Read more
GameObject with Tree Soft Occlusion Leaves or Tree Soft Occlusion Shader...
How to reproduce:1. Open the user's attached "BakedTreeShaderBug" project2. Open the Scene "BugScene"3. Bake the lights (Window->... Read more
Scene is always marked as modified when using Layout Group and Content S...
Reproduction steps:1. Open the user's attached project and MX/Networking/NetTestBasic scene2. In the Hierarchy window, observe the s... Read more
[UI Toolkit] NullReferenceException when using BindingExtensions.TrackPr...
How to reproduce:1. Open the project "UIToolkit-PropertyField-RightClick.zip"2. Select the "New Scriptable Object UI Toolkit" asset ... Read more
[UI Toolkit] PropertyField.RegisterValueChangeCallback is never called o...
How to reproduce:1. Open the "UIToolkit-PropertyField-RightClick.zip" project2. Select the "New Scriptable Object UI Toolkit" asset3... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow cascades and lights flicker when using Shadowmap Sampling
- Frame Debugger is not disabled when switching Scenes if the Frame Debugger window is not open during the transition
- Standalone Profiler Targets another Project if a Standalone Profiler was launched in it before when switching between Edit or Play Mode Targets
- Crash on ForwardRenderLoopJob when opening a specific project
- [Android] Memory leak and eventual crash on Snapdragon 8 Gen 1+ devices when a Clear Pass is executed after Framebuffer Fetch