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ECS throws an unclear exception when trying to add a large component
How to reproduce:1. Open attached "project-1166937.zip" project and "SampleScene" scene2. Enter Play mode and observe the error mess... Read more
GameObjects in Hierarchy window are not hidden when using HideFlags.Hide...
How to reproduce:1. Open attached "project-1167675.zip" project2. Select "Main Camera" in the Hierarchy window3. In the Editor selec... Read more
[ProBuilder] Experimental tools are exposed to users regardless of prefe...
[ProBuilder] Experimental tools are exposed to users regardless of preferences After installing ProBuilder, user preferences will be... Read more
Editor freezes when MoveAsset is used in Postprocess functions
How to reproduce:1. Open the attached project("MoveAsset_Test")2. In Assets, right-mouse click on the model.fbx and select Reimport ... Read more
aligned_free Crash when running Entities Tests
Steps to reproduce:1. Open User-supplied project2. Enter Play mode Reproduced in: 2019.1.8f1, 2019.2.0b8Not reproduced in: 2017.4.29... Read more
UIElements - Slider SetValueWithoutNotify doesn't update the slider's vi...
BaseSlider ovverrides the value property but not SetValueWithoutNotify, so calling it doesn't clamp the value and doesn't update the... Read more
[Terrain] 'Brush Size' Slider indicator disappears when moving it to the...
How to reproduce:1. Create a new project2. Create a Terrain Game Object in the Scene3. Go to Inspector4. Click on 'Paint terrain' bu... Read more
[Android][GLES] Shader is not compling on Samsung S3 devices when applic...
To reproduce:1. Open attached project "ShaderFail.2019.1.4f1.zip"2. Build for Android on an eligible device3. Observe the build on t... Read more
Undo is not working when Renaming a Missing Prefab in the Hierarchy
1. Open the attached project named Case_11650522. Rename the missing MissingPrefab gameObject3. Press CTRL+Z to Undo the name change... Read more
The TextureImporter's Apply button is not registered after changing the ...
How to reproduce:1. Open the attached "TilemapRepro.zip" Project2. Click on the "WallLow" Sprite3. Change the "Compression" Settings... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Duplicate External Textures start appearing when a Texture created with "CreateExternalTexture" is modified causing Memory Usage spikes on VisionOS
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open