Search Issue Tracker
Adding Cloth component to MeshRenderer results in incorrect bounds
Repro project attached - BuiltInSpotLightTest.zip (54.7 KB)It happens in both built in and URP - Create an empty scene- Add Meshes/H... Read more
GUI Error gets thrown in the Console when double-clicking on the selecte...
How to reproduce:1. Open the user's attached project2. Open the Console (Window > General > Console)3. In the top menu bar sel... Read more
[macOS] Unexpected Color data is stored when using "#pragma only_rendere...
How to reproduce:1. Open the attached project's "case_1288056-Project.zip" Scene labeled "SampleScene"2. Enter the Play Mode3. Previ... Read more
AsyncReadManager.Read never releases the file handle
Reproduction steps:1. Open user's attached project "AsyncRead.zip" and scene "SampleScene"2. Enter Play Mode3. Observe Console windo... Read more
[Quick Search] Visual artifact like a comma appears in the search field ...
[Quick Search] Visual artifact like a comma appears in the search field when a search for menu items filter is applied A visual arti... Read more
3D Texture asset icon contains Compression artifacts when imported on MacOS
How to reproduce:1. On MacOS, open user-submitted project (TextureImporterIssues.zip)2. Note the 'Fireball' asset icon3. Right-click... Read more
Unity Test Framework printing empty DateTimes as End Times when printing...
Reproduction steps:1. Open attached "UTF-Missing-end-time" project and Edit the "EditModeTests.bat" first line to point to the direc... Read more
[Input System] "Press" interaction triggers only the first time when bot...
Reproduction steps:1. Open the attached "Demonstration" project2. Open Assets/Scenes/SampleScene3. Enter Play Mode4. Press the South... Read more
Moving GameObject with Box Collider Component gets stuck on the corners ...
How to reproduce:1. Open the user's attached "Moving Blocks.zip" project2. Open the "SampleScene" Scene3. Enter Play Mode4. Move the... Read more
[URP] Performance is worse when SRP Batcher is enabled in the URP Asset
How to reproduce:1. Open the user's attached "SRPBatcher.zip" project2. Open the "SRPBatcher" Scene3. Enter Play Mode4. Observe the ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- var VisionOSEDRHeadromm has a comma instead of a dot when building with Metal Rendering App Mode and local OS localization is set to German
- IAP Catalog remove product “x” and add product “+” buttons are not consistent with other remove and add buttons in the Editor
- Performance issues in Play Mode when quickly hovering the mouse cursor over Hierarchy GameObjects
- Frame Debugger displays incorrect output when FidelityFX Super Resolution or Spatial-Temporal Upscaler is used with Temporal Anti-aliasing or Subpixel Morphological Anti-aliasing
- The layout system is failing to correctly calculate or apply the height of the Japanese fallback font when the primary English font's metrics are used