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0
votes
By Design

Camera rendering path set to deffered doesn't render the .fbx GameObject

Camera

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Mar 16, 2017

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Version/s: 5.6.0b11

To reproduce: 1. Open attached project and run it; 2. Choose scene test; 3. Change camera rendering path to forward; (when it is set... Read more

0
votes
Not Reproducible

PSD Files with no alpha are imported as RGBA

Graphics - General

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Mar 16, 2017

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Version/s: 5.5.2p2

Reproduction Steps: 1. Import attached project. 2. Select "TGA" in Assets. 3. Observe how it is imported as RGB. (Which has been fix... Read more

0
votes
Fixed

Previous animation restarts repeatedly, when next animation starts to pl...

Animation

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Mar 17, 2017

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Version/s: 5.5.2p2

To reproduce: 1. Open project 2. Play scene 3. Click mouse button a few times in a row Expected: 'MyModel_anystate' and 'My_model' ... Read more

0
votes
Fixed

[5.6] Light color alpha does not pass into the shaders

Graphics - General

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Mar 15, 2017

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Version/s: 5.6.0f1

The alpha value of light's color property does not pass into shaders regardless of rendering path (deferred/forward). It is fixed fo... Read more

0
votes
Won't Fix

Disabling NavMeshSurface gizmo does nothing

AI Navigation

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Mar 16, 2017

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Version/s: 5.6.0f1

Steps to reproduce: 1. Download and open attached project "NavMeshComponents-master.zip" 2. Open Navigation window, so that you coul... Read more

0
votes
By Design

Phantom forces when landing a Wheel Collider on an angle

Physics

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Mar 17, 2017

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Version/s: 5.5.2p2

When landing a vehicle on an angle the Wheel Colliders have a tendency to Immediately stick to the ground at a relative 90 degree an... Read more

1
votes
Fixed

[WASM] building with full exceptions fails

WebGL

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Mar 17, 2017

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Version/s: 5.6.0f1

-e: see title, fails with build error --works fine with just asm.js -repro: --create new project --enable WASM and full exception s... Read more

0
votes
Fixed

[Point Light] Visible artifact when using point lights in linear color s...

Shadows/Lights

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Dec 08, 2015

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Version/s: 5.2.3p1

In linear color space Point lights displays an artifact if intensity goes beyond 2 or so. Repro: 1. Open the minimal repro projec... Read more

0
votes
Fixed

[Linux] 'Run In Background' setting is ignored on Linux builds

Linux

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Mar 09, 2017

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Version/s: 5.5.2f1

When 'Run In Background' is disabled for Linux standalone builds, they still keep on running in the background. Steps to reproduce:... Read more

0
votes
Fixed

New scene can not be created via script, when model's configure menu in ...

Asset and Scene Management

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Mar 17, 2017

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Version/s: 5.4.3f1

To reproduce: 1. Open project 2. In menu click 'Test'-> 'Try create scene'. Notice, that there are no errors 3. Open 'Mesh' fbx and ... Read more

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