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It is impossible to select Light probes while in Light probe edit mode
How to reproduce:1. Open user's attached project2. In the Inspector window enable light probe editing3. Try selecting one of the Lig... Read more
Unity Editor does not recognize Blender 2.8 .blend files as 3D models
How to reproduce:1. Create a new Unity project2. Import attached "Abigail 2.8.blend" file to Unity3. Try to place it in the scene Ex... Read more
UIElements box.style.borderWidth property is not updated in the Editor w...
How to reproduce:1. Open attached "project-1167305.zip" project2. In the Editor select "Window" -> "UIElements" -> "ExampleWin... Read more
Crashes on PersistentManager::WriteFile when creating a Prefab with an i...
How to reproduce:1. Open attached project2. Select active GameObject from the Hierarchy tab3. Navigate to CQA/Create Prefab Variant ... Read more
Crash in UnityYAML::Write::SerializeScalar while importing the package
Steps to reproduce: 1) Open Unity Hub and create a new project2) Go to Assets >> Import Package >> Custom package3) Sele... Read more
Memory leak occurs due to TransformStreamHandle memory not being dealloc...
How to reproduce:1. Open user-submitted project (Repro_project-leak-685090)2. Open the Profiler window and click on the 'Memory' sec... Read more
Playable Director's Playable field lacks Context menu when Overriding it...
How to reproduce:1. Open the "SampleScene" Scene in the attached "PlayableDirectorAssetMissingRevert.zip" Project2. Click on the "OV... Read more
" : / * \ | symbols are available to use in Hierarchy but are changed to...
How to reproduce:1. Open the "SampleScene" Scene in the attached "Exploratory.zip" Project2. Drag the only GameObject to the Project... Read more
Burst package errors out after switching the registry to staging or back
To reproduce:- start a new project- install latest version of burst package- the installation will give no erros- modify the manifes... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Silent crash when using a "Blend Shape" in a "Skinned Mesh Renderer" to move vertices to Vector3.positiveInfinity, and "Occlusion Culling" is baked
- Some Prefab Source and Override content bounds are misaligned
- The Package Manager's "install packages by..." panels break when Domain Reload is triggered, and the panel is open
- Crash with multiple stack traces when leaving a docked VFX Graph open
- Some Prefab Source section items overflow into Override section