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The text for a state will go out of bounds if the phrase is too long
Steps to reproduce : - create a new animation controller- create a new state- rename the state with a long phrase and notice that th... Read more
Add more logging info to the Cache Server
Add an option to start the Cache Server with debug info, so that it prints more information to the console. Read more
empty motion vs. empty blend tree
In a 2D Blending Tree an empty motion and an empty blend tree have different effect on the blending:If the blending is set to an emp... Read more
[ScriptingAPI] ParticleSystem.StartDelay doesn't work from script
ParticleSystem.startDelay field doesn't work from script. Read more
[ImageFX] Causes application to hang on Android
If one of these image effects is enabled, application will hang:BlurContrast Stretch EffectCreaseTilt ShiftVignettingDepth Of Field 34 Read more
ImageEffects: Depth of Field Scatter bad performance on Android
If Depth of Field Scatter is enabled performance on Android drops to 1 FPS. Read more
ImageEffects: Glow causes screen to go white on Android
If Glow is enabled, screen goes all white after a few seconds of running the application. Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Memory leak when VFX Graph is open and Camera has "Target Texture" enabled
- The Canvas component's warning box is missing an apostrophe when Additional Shader Channels is set to "Normal" and "Tangent" with Render Mode set to "Screen Space - Overlay"
- Assigned Label or AssetBundle is not copied when duplicating certain asset types
- The "Disable Editor Analytics" flag locks when toggling it until the Preferences Window is reopened and Warning is no longer displayed when the Window is reopened
- 'AlphaToMask' is ignored when in non-resolving renderpasses on Metal