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0
votes
Won't Fix

Hub text appears thin with a resolution set to 1920x1080 and scaling to ...

Package: HUBX

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Nov 23, 2020

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Version/s: 2.4.2

How to reproduce:1. Set system resolution to 1920x1080 and scaling to 125% (Settings > System > Display > Scale and layout)... Read more

0
votes
By Design

[VFX] Can't edit values of Matrix4x4 Node when created as a Property

Package: Visual Effect Graph

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Nov 10, 2020

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Version/s: 10.2.0

Reproduction steps:1. Create an HDRP Project2. Create a VFX Graph3. Create a Matrix4x4 Property and make it a Node4. Expand the Node... Read more

0
votes
Fix In Review

The Game View Scale slider value increases when the project is reopened ...

Scene/Game View

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Nov 16, 2020

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Version/s: 2019.4, 2020.2.0b10, 2021.1

Reproduction steps:1. Open the attached project "GameView 2020.2.0b12.zip" or create a new project2. In the Game View set the aspect... Read more

0
votes
Fixed

Sprite Shape generates Edge Colliders with deformed corners

Package: 2D Sprite Shape

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Nov 19, 2020

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Version/s: 5.1.0

How to reproduce it:1. Open the user's attached project 'SpriteShapeBugRepro.zip'2. Load ‘BugReproScene’ from 'Assets' > 'Scenes'... Read more

0
votes
Fixed

EditorUtility.DisplayProgressBar invoked from an EditorWindow throws an ...

Window management

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Nov 24, 2020

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Version/s: 2020.1.15f1, 2020.2.0b12, 2021.1.0a4

How to reproduce:1. Open user-submitted project (ProgressBarProblem.zip)2. Reset the Editor Layout to Default3. In the Menu bar sele... Read more

0
votes
Fixed

WebGL Publisher Interface breaks or crashes when changing version from 3...

Package: WebGL Publisher

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Nov 24, 2020

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Version/s: 3.0.0

How to reproduce:1. Open user attached project "Unity Playground"2. Update or downgrade the WebGL Publisher Package3. Press Publish ... Read more

0
votes
Fixed

Assertion failed on expression: 'res == EAGAIN || !HasAbortingErrors()' ...

Asset - Database

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Sep 24, 2020

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Version/s: 2020.1.a15, 2019.4, 2021.1

Investigation of the issue revealed that asset db was trying to insert into lmdb database, with a key that was longer that supported... Read more

0
votes
Fixed

Directory.GetFiles() ignores "." symbol when built with IL2CPP

IL2CPP

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Oct 21, 2020

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Version/s: 2018.4, 2020.2.0b7, 2021.1

Reproduction steps:1. Download and open the submitted project "directory_get_files.zip"2. Build and run the project Expected result:... Read more

0
votes
Fixed

[Mobile]PointerEnterEvent does not work when using it with mobile devices

Package: Input System

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Oct 27, 2020

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Version/s: 2020.1

Steps to reproduce:1. Open "Bug" project from the attached link2. Build it for android3. Press on both red areas Expected results: P... Read more

0
votes
Fixed

[Input System] Action.triggered triggers only once after remapping an ac...

Package: Input System

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Nov 19, 2020

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Version/s: 1.1.0-preview.2

Reproduction steps:1. Open the user's attached "ConsoleTestInputSystem" project2. Open Assets/Scenes/TestRemap3. Enter Play Mode4. P... Read more

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