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Raycast does not hit BoxCollider2D with RigidBody2D when it's rotated 18...
How to reproduce:1. Open the attached project ("Raycasttry.zip")2. Load "SampleScene"3. Enter Play mode4. In the Scene View drag "Ga... Read more
Time.time returns 0 in OnDisable method when exiting Play Mode in Editor
Reproduction steps:1. Download and open the attached project 'Time Bug.zip'2. Open scene 'SampleScene'3. Enter Play Mode4. Exit Play... Read more
Shadows are not casted when you first Blit the Shadow map and then set i...
How to reproduce:1. Open the user's attached "DebugDemo" project2. Open the "Demo_Enviroment" Scene found in the Assets/3DTankCharac... Read more
Shadows start flickering when using SRP Batcher
Reproduction steps:1. Download and open the attached "UnityProject.zip" project2. Enter Play mode and switch to the Scene view windo... Read more
Function Input.GetAxis("Mouse X") and Y-Axis in a Virtual Machine always...
How to reproduce:1. Create a Virtual Machine2. Create a new Unity project3. Create a new script4. In the "Update()" function write "... Read more
Crash on Shader::FindPropertyIndex when changing Material's Shader to St...
Reproduction steps:1. Open attached project "1304931"2. Open scene "SampleScene"3. In the Hierarchy, select "Cube"4. In the Inspecto... Read more
Right-click options do nothing on Arrays in Scriptable Object with custo...
How to reproduce:1. Open the user's attached project ("ArrayInspectorBug.zip")2. In the Asset folder select "foo"3. In the Inspector... Read more
System.ExecutableAndDlls and ManagedHeap memory usage increases and stay...
How to reproduce:1. Open a Task Manager2. Load the user's attached project "Unity_Client.zip"3. Open the Profiler window4. Select to... Read more
[XR][Oculus Integration Plugin] DllNotFoundException: libovravatar error...
Repro steps:1. Create a new project2. Import the Oculus Integration Plugin from in the Package Manager3. Open the "AvatarGallery" sc... Read more
[CPU] Baked Lightmap shows artifacts when Game Object intersects with Te...
Steps to reproduce:1. Open the attached "case_1300585.zip" project and Game scene2. Select Window/Rendering/Lighting3. Set Progressi... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Too little validation messages in the "WebAssembly Language Features" Memory settings
- Project Settings Search Highlights are misaligned when using the Bitmap Text Rendering Mode
- "GetControlID at event ValidateCommand returns a controlID different from the one in Layout event" Warning is thrown when undoing the deletion of Sprite Shape Profile
- Memory related fields in the "WebAssembly Language Features" can be set to the negative numbers
- "WebAssembly Language Features" Header in the Player Settings has a smaller indentation