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0
votes
By Design

Adaptive Performance - Removing the package won't remove the device simu...

Package: Adaptive Performance

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Dec 14, 2020

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Version/s: 2.1.0

Removing the Adaptive Performance package will leave folders and settings behind in the Assets folder. Expected: Should the simulato... Read more

0
votes
Postponed

[TerrainTools] Concavity mask paints non-highlighted areas when Feature ...

Package: Terrain Tools

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Oct 30, 2020

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Version/s: 3.0.2-preview.3

How to reproduce:1. Open the attached project named "Terrain Tools Test.zip"2. Open the SampleScene3. Select the Terrain4. Switch to... Read more

1
votes
Fixed

[MacOS] Rare crash on fresh URP IL2CPP Development Build, when launching...

MacOS

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Dec 03, 2020

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Version/s: 2019.4, 2020.2.0b12, 2021.1

Reproduction steps:1. Open the attached "CrashSigning.zip" project2. Build with IL2CPP and select the Development build3. Name the B... Read more

1
votes
Fixed

Package Manager fails to start when launching Unity on Windows 7

Packman

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Dec 09, 2020

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Version/s: 2020.1.16f1, 2021.1.0a10

Reproduction steps:1. Launch Unity on Windows 7 Expected Result: Unity launches properlyActual Result: Unity does not launch because... Read more

1
votes
By Design

Rigidbody2D.IsTouching returns true for one frame when GameObject is no ...

Physics2D

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Dec 09, 2020

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Version/s: 2018.4, 2019.4, 2020.1, 2020.1.14f1, 2020.2, 2021.1

How to reproduce:1. Open the attached project's Scene labeled "Main"2. In the Hierarchy, select the "Rigidbody" GameObject3. In the ... Read more

0
votes
Duplicate

[MacOS] Using Eyedropper of Color Picker freezes Editor

MacOS

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Dec 11, 2020

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Version/s: 2021.1.0a8, 2021.1.0a9

How to reproduce:1. Create a new Unity project2. Select 'Main Camera' Game Object (or any other that has Color Picker in Inspector)3... Read more

0
votes
Fixed

StackLit ShaderGraph break when selecting

HD RP

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Dec 14, 2020

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Version/s:

Repro steps: - Create a new StackLit shader graph- Open the graph settings and in Surface Option foldout look for "Specular Occlusio... Read more

3
votes
Fixed

[URP] Overlay camera in camera stack does not render depth view from cus...

Package: Scriptable Render Pipeline Universal

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Dec 02, 2020

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Version/s: 11.0.0

How to reproduce:1. Open the user's attached project("CamOverlay.zip")2. Load "CamIssue" scene3. Compare Scene View with Game View E... Read more

0
votes
Duplicate

PropertyDrawers not working on property fields of custom Type objects se...

Serialization

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Dec 02, 2020

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Version/s: 2020.1, 2020.1.12f1, 2021.1

How to reproduce:1. Open the attached user's project ("FlowGraph.zip")2. In the Project window select "FlowGraph_Example"3. Look at ... Read more

2
votes
Fixed

[HDRP] RenderTexture memory usage increases when using RTT Camera and Sh...

Package: Scriptable Render Pipeline HD

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Nov 28, 2020

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Version/s: 10.2.1

Reproduction steps:1. Open attached "HDRP-Unused-RenderTexture-Allocation.zip" project and Scenes/rtt-shadows scene2. Enter the Play... Read more

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