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AnimatorOverrideController does not switch through animations
Steps to reproduce:1. Open user attached project ("Animator System Override")2. Play the scene3. Press A a few times to switch anima... Read more
Joint's connected anchor changes have no effect when modified via Script...
Reproduction steps:1. Open the attached "repro_IN-90547" project2. Open the "Assets/TestScene.unity" Scene3. Enter the Play Mode4. I... Read more
[iOS] Crash when using Addressables.InitializeAsync
Reproduction steps:1. Download and open the attached "Misc.UnityProject.zip"2. Build and deploy the project to iOS3. Observe the cra... Read more
5.0 Deferred Shading makes Masked world space UI not work
UI Masks in world space canvases don't work with Unity 5.0 deferred shading. Read more
InvalidOperationException errors are thrown after reconnecting the Out(1...
How to reproduce:1. Open the attached '1291952.zip' project2. In the Project window double-click on the 'Blank' Shader Graph3. In th... Read more
[Android] UnityWebRequest gives errorcallback with error=java.net.Mailfo...
Steps to reproduce: 1) Download attached project 'TestProject2.zip' and open in Unity2) Set platform to Android3) Build and run 'Tes... Read more
[macOS]Dynamic line renderer code crashes unity on __abort_with_payload ...
How to reproduce:1. Open the attached unitybug.zip project2. Open the "BSplineLineRenderer" scene3. Enter the Play mode4. Ensure the... Read more
[URP] ScriptableRendererFeatureEditor memory leak while interacting with...
How to reproduce:1. Open the attached project named "MemoryLeakSRP"2. Open Profiler window, on the Memory section, select Detailed3.... Read more
Blackboard not showing up in new project and upgraded beta projects
Hi,Here is a reff repository link: git@github.com:hoodmadhur/ShadergraphTest.gitThis is a new project in Unity 2018.1.0f2, created u... Read more
OnApplicationPause is not called when a scene is loaded additively.
Steps to Reproduce:- Open the attached project- Open Assets/Scenes/Scene1.unity- Press Play Expected:- OnApplicationPause is called ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “No Overlays” Overlay overlaps with the Tile Palette toolbar when docked on the left
- One Camera is not being rendered correctly when the Upscaling Filter is set to Automatic or Bilinear
- Terrain Layer is used for Painting Texture and will be added to the Terrain Layer List after being replaced by another Terrain Layer
- The “+” and “-“ buttons in the Cells list do nothing when pressed but are not deactivated in the Tile Palette window
- "No Overlays" tooltip is cut off, and the "Overlay" word is inconsistent in the tooltip when hovering the mouse cursor over the "No Overlays" text in the Tile Palette window