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[UWP][XR] Assertion failure when switching to XR mode
Steps to reproduce: 1. Download "1098230_repro.zip" project 2. Switch platform to UWP 3. Build project 4. Open Visual Studio Solutio... Read more
[Android] Quickly changing screen orientation twice stretches view
Steps to reproduce: 1. Open attached project "tdd-asteroids.zip" 2. Build for device and run 3. Quickly rotate phone to change orien... Read more
"VR Lightweight RP" template is missing com.unity.xr.legacyinputhelpers@...
Steps to reproduce: 1. Create a new project with "VR Lightweight RP" set as template Result: missing script error where "Tracke Po... Read more
[Android][VideoPlayer] First frame is skipped after resetting VideoPlaye...
Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Press the ">" button until you get to "TU 411" 4. "Downloa... Read more
[Text Mesh Pro] Incorrect mesh bounds are assigned when text field is empty
To reproduce: 1. Ope attached project "UnityTest.zip" 2. Enter play mode 3. Observe the console Expected: mesh bounds calculated co... Read more
Editor crashes on GetComponentsInChildren<Entity> method
How to reproduce: 1. Download and open user's attached project "ShitGame.zip" 2. Play the scene "Level0" 3. Complete the level by re... Read more
Crash on SpriteAtlas::Add when passing array of nulls to SpriteAtlas.Add
How to reproduce: 1. Open the "SpriteAtlas_Add_Crash.zip" project 2. Press Station -> Sprite Editor Actual result: Unity crashes. ... Read more
Objects are displayed flat white when rendering with Elastic GPU
Reproduction steps: 1. Open "LightingSandboxBasic.zip" project 2. Look at the Scene Game Objects Expected Result: Objects are rend... Read more
Reflection probes missing a render pipeline hash and not rebaking in aut...
Steps to reproduce: 1. Create a new project with the LWRP template 2. Upgrade LWRP to 5.0.0 3. Let it upgrade and bake lighting Re... Read more
Changing an existing array type from "string" to "Color" turns some of t...
How to reproduce: 1. Open the user-submitted project ("PixelPerfect.zip") 2. In the Hierarchy Window click on the "ReadyToReproduceB... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Scene/Game view visually breaks and console is spammed with errors when using DepthBlit Sample Scene
- "GetOrAddComponent" method in "Unity.VisualScripting" returns "MissingComponentException" error when the "BoxCollider" Component doesn't exist
- Render Graphs Kebab Menu Buttons are missing padding and Highlight is uneven when hovered over
- Shader Keywords are not detected when defined in include files
- Right-clicking on Blackboard and Graph Inspector calls the contextual menu of the workspace