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0
votes
Fixed

[XR SDK][MockHMD] Editor crashes after switching rendering modes and ent...

XR SDK

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Mar 16, 2020

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Version/s: 2019.3, 2020.2, 2020.2.0a4

How to reproduce: 1. Create a new project 2. Add Terrain Game object to the scene (Right click on Hierarchy window->3D Object->Terra... Read more

0
votes
Duplicate

[Preset] Some Project Settings are changed without being applied when ed...

Asset - Importers

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Apr 17, 2020

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Version/s: 2018.4, 2019.3, 2019.3.7f1, 2020.1, 2020.2

How to reproduce: 1. Open attached "Presets" project 2. Select "PlayerSettings" Preset in Project window 3. In the Inspector expand ... Read more

0
votes
Fixed

[Output] Setting a property to `none` does not unassign its last value.

Package: Visual Effect Graph

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Apr 21, 2020

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Version/s: 8.1.0

Repro steps: 1. Add a default particle system to the scene 2. Open the VFX and in the output set it's texture to None 3. Observe tha... Read more

0
votes
Won't Fix

Animation window drop-down menu doesn't show all Animation Clips when th...

Animation

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Apr 17, 2020

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Version/s: 2018.4, 2019.3.10f1, 2020.2

To reproduce: 1. Open attached project ("case_1238839.zip") 2. From Hierarchy select 'Test' Game Object 3. In Animation window selec... Read more

0
votes
Fixed

[osx]Editor crash on AURogerBeepFactory after a few seconds of playing v...

Video

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Apr 21, 2020

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Version/s: 2017.4, 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

1. Open attached Unity project 2. Load SampleScene scene 3. Select "2020-04-21 15-18-27" GameObject and make sure Playback Speed is ... Read more

0
votes
Fixed

Adding multiple single type Components to the Prefab prevents reverting ...

Scene Management

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Apr 21, 2020

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Version/s: 2018.4, 2019.3, 2020.1, 2020.2, 2020.2.0a8

How to reproduce: 1. Create a new Unity project 2. Create a GameObject and add an Animator component 3. Create a Prefab out of that ... Read more

0
votes
Not Reproducible

Inconsistent warnings when Physics.BakeMesh is performed

Physics

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Apr 15, 2020

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Version/s: 2019.3.4f1, 2019.3.11f1

Steps to reproduce: 1. Open QA-Supplied project 2. Reimport Grenadier asset 3. Under Grenadier, right-click the mesh, press "Bake ph... Read more

0
votes
Fixed

[HDRP] Importing Shader Graph samples from HDRP package sample throws mi...

Package: Scriptable Render Pipeline HD

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Apr 21, 2020

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Version/s: 9.0.0-preview.13

Importing Shader Graph samples from HDRP package sample throws missing material property errors. Refer the screenshot attached Step... Read more

0
votes
Fixed

[Reflect] DirectoryNotFoundException is thrown when Reflect window is op...

Package

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Apr 17, 2020

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Version/s: 2018.4, 2020.1.0b5, 2020.2

How to reproduce: 1. Create a new project 2. Install the Reflect 1.1.0 preview 6 package 3. Go to Menu bar/Window/Reflect Actual:... Read more

0
votes
Fixed

[Deployment Management] Platform modules are not installing when "Instal...

Deployment Management

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Apr 21, 2020

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Version/s: 2019.4.0f1, 2020.1.0b10, 2020.2.0a8

Following Platform modules are not installing when "Install with Unity Hub" button is selected from Build Settings window iOS Androi... Read more

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