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[macOS] No messages are printed in the Terminal when launching Editor in...
How to reproduce:1. Download and extract the attached project "TerminalLogBug.zip"2. Open the Mac Terminal3. In Terminal, write "/Ap... Read more
Drop-down menus appearing in the wrong position
Selecting a menu item that has a drop-down makes it appear in the wrong position. At the moment I can only repo this on macOS 11.0.1... Read more
ImGUI vector3 / vector2 alignment for short wided inspector break readab...
Step to reproduce:1 - Display an Inspector that show a Vector2 or a Vector3 using EditorGUILayout.PropertyField (example Collider)2 ... Read more
[Visual Scripting] Graph Editor window doesn't open on double-clicking o...
The Graph Editor window doesn't open on double-clicking on the Graph Asset from the Project window. It breaks the consistency from t... Read more
[URP] Handles with set zTest do not respect Depth Sorting in the Game view
How to reproduce:1. Open the attached project named "Case_1302504"2. Open the SampleScene3. Observe the Scene view - Top half of the... Read more
GeometryUtility.CalculateFrustumPlanes/TestPlanesAABB returns true when ...
Reproduction steps:1. Open the attached project "PlaneCheckRepro.zip"2. Open "SampleScene" scene3. Select the Main Camera gameObject... Read more
Editor crashes if Unity is closed in the middle of exporting package
The editor crashes because of closing the editor while exporting a package. It crashes because we try to access a reference to Async... Read more
Progress process nesting in Progress Window does not work for 3 or more ...
How to reproduce:1. Open attached project "ProgressNesting.zip"2. Click "Bug > Start Progress" in the menu bar3. Click on "Multip... Read more
Burst throws an error when Debug.Log and GetComponent are called inside ...
Reproduction steps:1. Open the user's attached project2. Open BurstBug Script and uncomment 12 line3. Save the script and observe th... Read more
[Windows] Max Mouse cursor size is limited when using Cursor.SetCursor()...
How to reproduce:1. Open the attached project2. Open the SampleScene3. Enter Play mode and observe the mouse cursor in the Game view... Read more
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